lowered message freq, basic unit movement predicition on client, bot auto balance, fixed bug where units would not disapear on death
Added OpenAL using JOAL bindings. What a bitch
Switched to Slick2d/LWJGL
fixing up sounds, and fixed a bug with buttons
Started using DScreen to add Menu Screens and such
Went back to DUI
added menus, working on fixing the server
Game is at pretty stable state. Alpha 1

Added Minimap
fixed two minimap bugs
Fixed some DUI bugs
Added Music, control to minimap, escape menu, local server host
Added LevelEditor, FileLoading, made two maps

added more random behavior to Comps
Fixed bug in bots, added more health to Heavys, changed unit AI a bit
Added another map, randomized map order, randomized starting angle of units
Got Level Editor to usable state
turned off wall collision detection. 0.3.1a

Was causing guys to get stuck in walls
fixed some threading bugs caused by changes in DUI, DScreen
Increased point heal rate, fixed #15 and fixed #16
Fixed weirdness with changing between screens(hopefully)
fixed some bugs, added new level, added fullscreen mode