Added InputComponent to keep track of both Gamepad and Keyboard
Implemented gamepad controls to angle the camera when driving
Moved camera target upwards so that you may see more over the car
Changed how the input works of the car
Merge branch 'gamepad'

Conflicts:
	datx02-rally/datx02-rally/Cameras/ThirdPersonCamera.cs
	datx02-rally/datx02-rally/Game1.cs