adding some cache to game_statistics
Now game_statistics module handle more about making random results and submit game also submit details like doors cache etc
Using a lazy mecanism for gs_init
adding a value initialization for level in doors and corrs, even if it's not really implemented yet
fixing typo details, including dungeon in datas like scorr discovery etc
level of discovery was improperly set to discovery turn
Removed statistics_cache from TODO list
removing bot_handler files (not used since a long time
Dependency updated in Makefile, now working (issues with the nethack script still), include to pfamain.h added to pfamain.c
Merge branch 'statistics_cache' into dev
Merge branch 'makefile_fix' into dev