TinyXML should always use CRLF (windows) line endings, regardless of platform. Also, document TinyXML changes for license compliance.
Make the following safe in lua: delete(nil); double delete(); delete() followed by GC
CoreServices has setupBasicListeners for aftermath of removeAllListeners
IDE now displays saved/unsaved status of files, will prompt to save all on run, UIButton will now dispatch click event on Enter press, IDE text editor sets saved/unsaved flag
IDE project edtior now sets the saved/unsaved flag
Fixed PolyKEY in bindings, added Services.Input to Lua defaults
Renamed variable linux because it is actually a macro in gnu++98

Fixes #167
This caused compilation to fail because linux is defined as 1 in the preprocessor for gnu++98,
which is the default when compiling with g++. This could also have been solved by
chaging the c++ dialect to c++98 or something newer.
Fixed directory creation and cleanup in Makefile

Fixes #172
Update BUILD.md

Replace all instances of XCode with Xcode.
Merge pull request #176 from chrisledet/patch-1

Update BUILD.md
Merge pull request #175 from bobbaluba/fixlinuxidebuilderrors

Fixed build errors on linux
Update BUILD.txt with correct Xcode spelling

Also update this file by replacing all XCode instances with Xcode.
Fixes issue #174

Moved dl down in the link list for the PolycodePlayer and StandalonePlayer targets. See http://www.network-theory.co.uk/docs/gccintro/gccintro_18.html
Fixes behavior when WAV files aren't found.

Previously it'd just give an error message but not actually abort. Now it does the same as loadOGG does.
Removed redundant case.

The if just before already excluded that possibility.
Forgot to add the { } to the now 2-line if-block.

Silly me.
Core lose and gain focus events in SDL/Linux
Removed old unsupported mesh type
Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes
Removed old, incomplete ScreenCurve class