adds support for declaring a 'respawn' level in the tmx files
Temporary hack to keep from skipping the first menu when interacting with NPCs.
supports character respawn in the winter levels
First option "talk" isn't automatically selected when the menu is first opened
added new damage values and enemy hp
disables manicorn beam when it die
no longer ghosts enemy collider on death
disables punching when you're dead
Merge pull request #822 from NimbusBP1729/disable_dead_punching

disables punching when you're dead
Merge pull request #824 from NimbusBP1729/add_new_hp

added new damage values and enemy hp
Merge pull request #823 from NimbusBP1729/fixes_manicorn_beam

Fixes manicorn beam
Merge pull request #819 from NimbusBP1729/spawn_in_current_level

adds support for declaring a 'respawn' level in the tmx files
Reverses initial direction of first cloud in GI

This has bugged me for soooo long
Merge pull request #821 from josh1238/my-first-branch

NPC menu hack
Merge branch 'master' of github.com:kyleconroy/hawkthorne-journey
Removes talk / command / inventory / exit from NPC
Fixes #813
Fixes killing enemies multiple times issue
fixes respawn
Fixes #776