Experimental gameplay

Hi Cédric

Been happily testing with friends and developing a gameplay tool, what will be of considerable assistance through a game of MFZ. Can still be improved a lot but it is quite functional.

I've found that new players really like to have a shorthand for looking up dice that you may roll for a particular frame, so I've spent most of my time tweaking this particular feature, illustrating it with actual dice over system icons. Tablet sized devices seem to excel at supporting this kind of info-sharing while playing.

As you might know, the prototype has been developed using my custom data model for ease of development. So there is some wiring to do in order to make it work with the original datamodel. I'm worried you'll see this an attempt at overruling your own datamodel, which it isn't. I'm just in a hurry to get some of that very valuable user feedback :)