Rebase + Extra Work
Pain and suffering over. Swoops now spawn.
Working on datapad style deeds. Added some functionality to the blue frog.
Added armor packs.
Added Instrument pack.
Vehicle, Pet, and Droid deeds are now consumed and create proper object in the datapad.
Vehicles now call and store properly. Riding is not quite there yet.
Vehicles now working except for one minor login bug.
Fixed some changes I accidentally made.
General fixes to various attribute templates. Blue frog now generates completely random stats for generated weapons and armor. Some of these stats may conflict with one another, or be totally silly.
Fixed double name bug, but still need to fix relogging while mounted.
One step closer to working status. One more issue to clear up with the SI/COntainer System interaction.
Vehicles are now restricted to 1 at a time. Vehicles are automatically stored when a new vehicle is called.
Pets PvPStatus and Options Status initialized. Pet radial hooked in.
Pets PvPStatus and Options Status initialized. Pet radial hooked in.
Merge branch 'various_features' of https://github.com/dead1ock/swganh into various_features

Conflicts:
	data/scripts/templates/object/mobile/shared_3po_protocol_droid_crafted.py
	data/scripts/templates/object/mobile/shared_mouse_droid_crafted.py
	data/scripts/templates/object/mobile/shared_r2_crafted.py
	data/scripts/templates/object/mobile/shared_r3_crafted.py
	data/scripts/templates/object/mobile/shared_r4_crafted.py
	data/scripts/templates/object/mobile/shared_r5_crafted.py
Merge pull request #5 from dead1ock/various_features

Pet stuff.
Container system should work better, but still contains some subtle issues with movement while on a vehicle.
Merge branch 'various_features' of github.com:rcythr/swganh into various_features
Awareness creates/destroys now get sent in more cases. This seems to have fixed some of the issues involving players and swoops. Remaining issues seem to be due to out of order packet slowness. These issues shuld resolve themselves when the server is built in Release mode.