Sample level update
Stitch demo levels, lightmapping tests, camera controls and projections
Update camera view and test level
Update StrangeIoC version
Setting up StrangeIoC submoduling
StrangeIoC submodule
Camera MVC, create flythrough test
Camera flythrough->character change, character movement updates
CameraView, isometric character controller test, rotations and player move clamp
Gitignore update
Update StrangeIoC submodule version
Camera functionality and optimizations, add temp helper character classes
Camera fade out line of sight test, initial aspect ratio cinematic bars
Start converting Command from Event to Signal
Finish refactor dispatcher to signal