Getting rid of <>, part 1: Color classes.

Inspired in STL, base templated class is renamed to BasicColor{3,4} and
typedef'd with Float type to Color{3, 4}. It is much nicer to write
this:

    Color3(1.0f)
    Color3::fromHSV(25.0_degf, 0.5f, 0.9f);

instead of this:

    Color3<>(1.0f);
    Color3<>::fromHSV(25.0_degf, 0.5f, 0.9f);
Getting rid of <>, part 2: SceneGraph cameras and drawables.

This allows to use those nice aliases even on GCC <= 4.6 without
resorting to verbose full name. Double and other types can be then
typedef'd as e.g. Camera3Dd or Camera3Di.
Getting rid of <>, part 3: SceneGraph features and feature groups.
Getting rid of <>, part 4: SceneGraph animable and animable group.
Getting rid of <>, part 5: SceneGraph object.
Getting rid of <>, part 6: SceneGraph transformations.
Getting rid of <>, part 7: documentation.
SceneGraph: forgot these typedefs when dealing with <>.
Platform: fix unused variable warning.
Don't strip static libraries.

Causes HUGE linker errors.