New Tile Generator
Camera Update
BugFix
MouseOver bugfix
Added a simple drag and drop / commit feature
This .cs doesnt do anything yet
A more object oriented aproach to the drag and drop feature
Added new textures
Changed tile size to 90x90 to match the textures. Most probably I broke something
Modified texturePathList.txt

Made them appear as string. Will modify in the near future.
Added base game configuration file

Format csv:
amount (uint32), texture (string), start (bool)
Added a freeze option
gfx update
Button resize fix
Fixed camera at startup
Fixed a worldLocation NaN bug
Fixed the Tile Out Of MapBounds Error
Fixed the zoom in/zoom out feature
Added a double-click simulation
Added a rotation feature <keys A/S> , removed commit feature