initial commit
Added Game and InputHandler Classes
adjusted makefile
Added Level and Entity Class
adjusted makefile
added Tile Class
adjusted makefile
added GameState class to avoid circular referencing
fixed InputHandler
Added Wall Tile
set GameState to return correct wallTile id when out of bounds
adjusted makefile
fixed virtual methods for tiles
added entity collision detection
Merge branch 'master' of github.com:eisteeee/16by9--
Setup github repository