fix disam windows and mem windows who are not been enabled on show

This block the windows on screen and can not be closed.
Fix Reading from cheat.db and enable/disable all
Fix parentheses
Merge remote-tracking branch 'upstream2/master' into cwcheat

Conflicts:
	UI/CwCheatScreen.cpp
Fix
Fix negative texel wrapping in softgpu.

No longer crashes in Jeanne d'Arc, still looks awful.
Also faster on x64 at least.
Remove unnecessary and unsupported language files: Symbian and Meego.
Update permissions on Blackberry for OS10.0.10+. Use a 'narrow' gesture area to allow more screen real estate. Some of these don't seem to be required but we use them so we should specify them anyway.
Merge pull request #3585 from unknownbrackets/softgpu

Fix negative texel wrapping in softgpu
Merge pull request #3543 from makotech222/cwcheat

Fix Reading from cheat.db and enable/disable all
Start the Hcount at the beginning of vblank.
Implement sceDisplayAdjustAccumulatedHcount().

And also make sure sceDisplayGetAccumulatedHcount() works right.
Spend a lot less time calculating the hcount.

Tiny loss in precision, can't even notice.  Cuts time significantly in
Valkyrie Profile.
Merge pull request #3587 from unknownbrackets/display2

Calculate Hcount more accurately, support adjusting
Add handlers for delay and sleep callbacks.
Fix sceKernelReferThreadRunStatus() layout.

Was missing size, so all fields were wrong.
Don't allow sceKernelWakeupThread() on cur thread.

I don't know why you wouldn't allow this, but the PSP firmware doesn't.
Add handlers for callbacks during mbx waits.
Implement VPL/FPL callback handlers.

Smells like time to refactor, there are less differences than I expected.
Refactor down the begin/end callback stuff.