adds spawnpoint to levels. the player reads this spawn point and then will start off there on each level. need to add entrance and exit points when linking levels. for the future.
adds a constants.lua file where all the constants will be organized so i don't have to remember what is true and false and what number values i use for certian things
adds a checker to see if the destination point is inside the path, if not it will pick the closest point to the desired point, but it doesn't work. need to build some troubeshooting debug display to help