Added GLOW.Load to build and updated example
Fix for bad GLOW.Int object
Merge pull request #6 from subblue/master

A little fix for the GLOW.Int object
Typo fix on Matrix3
Merge pull request #10 from subblue/master

Typo fix for Matrix3 object
Added cache for interleaved attributes
Looping over attribbutes/uniforms (fixed warning generated by Chrome). Not calling .init on texture if it doesn't exist
Added support for uploading Image (or other HTML element) on creation
Added normals and support for Geometry.Cylinder
Update math

Added support for Int/Float arrays (handy if you have a uniform array).
Added .extractFromMatrix4 to Matrix3 (so Node can update its rotation
matrix). Made sure .makeOrtho stays positive
Added fov, aspect, near and far to this.
Removed strange characters that halted execution
Updated build
Update examples so they work
Fixed so cloning except elements now looks for indices and primitives
Added Bool types
Merge branch 'master' of https://github.com/empaempa/GLOW
Changed Int32Array instead of int32Array
Updated build
Make sure the Int object is properly created.