refactor find_combat_target into Creature method
more test creatures for the demo god
add readme
Add some image resources
afr v2

Add art
Support maps larger than window size
Improvements to combat/pathfinding
Tweaks to event loop
add setup.py & setup.bat

For building standalone package
Add .gitignore
s/WINDOW_TILES_Y/CAMERA_TILES_Y/
Use composition for creatures & tiles
cosmetics