spawnandkillprotection.sp: fix sakp_disabletime and sakp_keypressignoretime for hl2dm.  GetClientTeam returns 0 in hl2dm if teamplay is not enabled
spawnandkillprotection.sp: add sakp_disableweapondamage to determine if a spawn protected player can inflict damage on non protected players
spawnandkillprotection.smx: build new smx with hl2dm GetClientTeam() == 0 fix and sakp_disableweapondamage
spawnandkillprotection.sp: BUG: Timer_CheckWall would pass userID client instead of UserId to Timer_DisableSpawnProtection - players would not exit spawn protection from looking at a wall.   Changed Timer_DisableSpawnProtection  and Timer_EnableSpawnProtection to take a client instead of userId, reduces function calls and fixes checkwall timer bug
spawnandkillprotection.smx: Rebuild for Timer_CheckWall userid passing issue
spawnandkillprotection.sp: remove IN_SPEED from KILLPROTECTION_DISABLE_BUTTONS - interferes with steam overlay.  not required as IN_RUN should be triggered
spawnandkillprotection.smx: rebuild for removal of IN_SPEED from KILLPROTECTION_DISABLE_BUTTONS
spawnandkillprotection.sp: Change to set m_CollisionGroup of player instead of SDKHooks collide callback otherwise player_hurt does not fire when noblock enabled.  Make noblock HookConVarChange work.  Make noblock cvar from cfg set bNoBlock OnPluginStart
spawnandkillprotection.smx: Rebuild for m_CollisionGroup and noblock cvar setting issues
spawnandkillprotection.sp: revert Timer_DisableSpawnProtection and Timer_EnableSpawnProtection take a userid, remove extraneous comments
spawnandkillprotection.sp: Switch back to SDKHook Collide - players getting stuck in walls and objects.  Fix missing GetClientUserId in EventPlayerSpawn.
spawnandkillprotection.smx: Rebuild for 16c49a1dc9320b610b39dd4cf41a6c4b470d98c516c49a1dc9320b610b39dd4cf41a6c4b470d98c5
spawnandkillprotection.sp: Have Hook_ShouldCollide check if the colliding entity is the collision group of a player (as opposed to debris, bullets, etc.).  Add sakp_collisiongroup to allow servers to specify what collisiongroup players are in (if using a 3rd party noblock or anti-stick mod)
Merge pull request #1 from foobarhl/master

GetMaxSpawnProtectionTime, GetDisableTime,  GetKeyPressIgnoreTime fixes for hl2dm mp_teamplay = 0