gun.mesh created:

 - Created gun.mesh, mesh that represents the gun. Right now it's not
   finished at all, just some modeling donde.
gun.blend improved, blend1, blend2,... deleted:
 - blend# files were deleted, they were security saves that I didn't need.
 - gun.blend has the... thing behind the hammer(gun part) finished. Now
   the "maws" things are left of the final design.
gun_1.blend created:

 - I did major changes so I made another file so I could have a backup.
 - gun_1 have the "maw" thing almost finished.
 - Be careful doing Ctrl+z in Object Mode, I almost shitted my pants.
Quitar accentos en folders (Issue #88)
bug mouse i bug visio camera arreglats

#93 i 91
atack melee millorat, no es pot fer atack melee ajupit, dispara correctament

#102 #104
bug de la càmera arreglat

#92
Test Issue #92

He modificado los valores de sensibilidad y de suavizado. Para darles
mejor sensación. (todo esto, en realidad, es muy subjetivo)
leftArm_v2.blend created for issue #95:
 - Prototype v2 of "Mesh of the Left Arm", right now only from elbow
   to hand without those, no textures.
 - There is also the mesh from the first prototype to have a reference
   and another mesh that is completely useless.
#123 #124 Huesos establecidos en su orden

Esperando un mesh mas optimo para los brazos, ambos issues contendran
los mismos huesos en los brazos.
#2 Actualizado el brazo para que se doble mas

El brazo ahora esta mucho mas doblado desde un principio, este no se ve
afectado por esto , la animación seguirá siendo la misma.
leftArm_v2.png, leftArm_v2_other2.png, leftArm_v2_other2.png and
leftArm_v2_edited3.tga created in Textures folder, leftArm_v2.blend edited
; issue #95:

- leftArm_v2.blend has everything the leftArm needs in terms of mesh,
  materials and textures.
- The other files were used to created the final texture,
  leftArm_v2_edited3.tga.
Merge branch 'Grupo-A' of https://github.com/eloipuertas/ES2013Dimarts into Grupo-A
crear classes de cada arma

#99
#2 Brazo re-modelado para el mesh v2

Eliminado movimiento extra de dolor, eliminado el movimiento del codo
hacia el hombro (ya que no aparece).
gun_1.blend edited for issue #66:

 - gun_1.blend (mesh part) is almost finished.
Merge branch 'Grupo-A' of https://github.com/eloipuertas/ES2013Dimarts into Grupo-A
Copied inside Armature leftArm_v2_edited3.tga and edited
armatureHand.blend for issue #150:

 - We had some problems loading textures when the new armature was created
   so we did this. Consider onward to make a Texture folder outside the
   mesh folder or something.
bug corregit (#117) dany a lenemic (#101)

dany player (#100)
gun_1.blend edited, gun_1.png and gun_1.tga created for issue #66:

 - gun_1.tga is the image used by gun_1.blend.
 - gun_1.blend has the final version of the gun + a right arm made from
   the left arm already done.