- Tentative fix for the issue of donut removal leading to a deadlock. We got an infinite loop in the main draw() method's first try block ('while (!osc.getManager().allMarked()) Thread.sleep(100);'). We now maintain a vector of donuts to be removed, and perform the removals in a batch operation.
- Updated Max patch to simulate TUIO inputs of fiducials.
- Change timing to give more time to my slow machine to initialize the app.