feat(use multiple cores in headless mode)
typo fix
Merge branch 'master' of github.com:brandonhsiao/rgkit

* 'master' of github.com:brandonhsiao/rgkit:
  increased timeout from 100ms to 150ms
  updated to pass tests
  changed execution time from 300 -> 100ms
  fixed --no-animate switch. it was broken.
  fade in on spawn and fade out on death
  --animate switch available in run
  layers are working; animations and highlights look much cleaner
  added arrows; colors are more configurable in settings; TODO add 'spawn' and 'dead' back into actions
  softer colors
  cleaner look; darkest color is not black, and robots are circles
  movement animations working; other possible animations (TODO) are attack, spawn, dead, guard, and suicide
  ignoring local bots

Conflicts:
	run.py
test(movement): added test for double collision
Merge pull request #52 from ppolewicz/master

feat(use multiple cores in headless mode)
chore: refactored to follow #52
chore: removed double printing of results