Begin Game AI 1 made

Created a begin game AI that will later take in a series of
encampments and decide how many/where to build artillery and
suppliers. Currently it bullshits where to put things, but it
works.
Merge branch 'master' of https://github.com/cmjones/kitten-code

Conflicts:
	FindPathAI.java
Beginning HQ AI progress

Committed to allow for merging with mapmodule search fix. In the
progress of converting HQ AI to work with the given function.
Merge branch 'master' of https://github.com/cmjones/kitten-code
Merge branch 'master' of https://github.com/cmjones/kitten-code

Conflicts:
	modules/MapModule.java
Hell Broke Loose -- Added intelligence to HQ

Using your pathfinding stuff, and bucket stuff, made Begin1HQAI
send out two robots to make artillery near "center" of map, as well
as two generators.Changed a lot of shit.
Merge branch 'master' of https://github.com/cmjones/kitten-code