Gah, forgot some ugly print...

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54537 954f8c5b-7b00-dc11-b283-0030488c597c
bugfix: [#34220] Blenderplayer no longer working after r54395 commit [segfault due to world not valid]
patch by Sergey Sharybin

note, I still find strange that world was valid and now it is not, but at least we no longer segfaults

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54538 954f8c5b-7b00-dc11-b283-0030488c597c
add missing NULL checks - could cause crashes in rare cases.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54539 954f8c5b-7b00-dc11-b283-0030488c597c
fix for crash with project paint when there is no brush (possible applying projection from the camera only)


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54540 954f8c5b-7b00-dc11-b283-0030488c597c
tweak vertex group clean limit, it couldn't be set to zero, and you may want to remove only zero weights.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54541 954f8c5b-7b00-dc11-b283-0030488c597c
fix own bug in weight gradient tool, need to check if mesh dverts will be overwritten,


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54542 954f8c5b-7b00-dc11-b283-0030488c597c
fix for double clicking in the text editor not working usefully (double clicking a pair chars would select 3 - one to the left).

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54543 954f8c5b-7b00-dc11-b283-0030488c597c
misc changes
- update man page for new additions since last release.
- note that --start-console argument is windows only.
- correct own assertion in own recent commit.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54545 954f8c5b-7b00-dc11-b283-0030488c597c
update to operator running test, add option to randomize order, not reset blender for each operator and set data attributes.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54546 954f8c5b-7b00-dc11-b283-0030488c597c
More nodes UI translation fixes.

I *hate* this rna_nodetree_types.h file!

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54547 954f8c5b-7b00-dc11-b283-0030488c597c
modify own changes to is_quad_convex_v3() to allow quads with a co-linear side to be considered convex (as it did in last release).
this is needed so zero area faces be dealt with by beauty fill.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54548 954f8c5b-7b00-dc11-b283-0030488c597c
After scroll bar commit motrack dopesheet went out of sync vertically

Shall be fine now.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54549 954f8c5b-7b00-dc11-b283-0030488c597c
fix (for one case of...) [#33949] T_ALT_TRANSFORM conflicts with "emulate 3 button mouse"

ShrinkFatten operator now uses scale key to toggle 'Even thickness' option.
With the default keymap this is Alt+S,S.

Added functionality so the header print can get the key used for the modal keymap, some other operators should make use of this too.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54550 954f8c5b-7b00-dc11-b283-0030488c597c
Bug fix #34230

Error since July 2005, when DerivedMesh was introduced.

Vertex and Face duplicators now work for all modifiers. (not only deformers).
For example mirror and array modifier didn't work.



git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54551 954f8c5b-7b00-dc11-b283-0030488c597c
New Hindi translation...

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54552 954f8c5b-7b00-dc11-b283-0030488c597c
fix [#33949] T_ALT_TRANSFORM conflicts with "emulate 3 button mouse" 
finally last transform tool relying on alt has an alternative.

Sequencer slide which makes room for the placed strip by moving others - Pressing G a second time toggles this behavior.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54553 954f8c5b-7b00-dc11-b283-0030488c597c
Fix: Tiled image painting in image editor was broken for float canvas.
The mask was initialized using texture values, while it needed to be
opaque.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54554 954f8c5b-7b00-dc11-b283-0030488c597c
Fix #34240: cycles material preview of sphere + sky had black sky, now it uses
the current scene world.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54555 954f8c5b-7b00-dc11-b283-0030488c597c
Fix #34121: OSL + persistent images option was not freeing shader memory properly,
causing memory to increase continuously during animation render.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54556 954f8c5b-7b00-dc11-b283-0030488c597c
Further fix for #34121: OSL + persistent images could crash in some cases still.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54557 954f8c5b-7b00-dc11-b283-0030488c597c