Drunk & Hastily Update

Added method gives zombies our new combat; //More testing is required!
Added EnumColor - class allowing us to make any text from our GUIs
nicer;
Alert Messages are red, information - yellow;
Samurai Armor is red by default now;
Added *Poof* messages to Scrolls. //This should show a single message
per jump, but now it shows 2 messages instead. Fix is required!

Minor changes in Localization Nodes;
Added system messages.