* Fixed usage of eventTiming::impactTime.

* Fixes bug #5186 (Battlescape crash on bomb explosion in Fuel Dump)
* Should fix (again) bug #3093 (Server crash - Cant move, actor on team 7 dead)
* Added e_event_actorendshot.* to code::blocks projects.
* Make Use_Breakable use a triggered explosion.
* Applied patch #5188 (Korean Translation Update)
* Applied patch #5191 (Patch - French translation)