Updated the Common, Viewer, and Animator projects to the latest WorldWind SDK and JOGL 2.0
Added the JOGL source and World Wind debug libraries to the classpath
Fixed the SplashScreen class so that the dispose() method is called on the EDT
Changed the Viewer GLCanvas implementation to use JOGL2's new NEWT component instead of the standard WorldWindowGLCanvas
Simplified the NEWT event handling by forwarding the AWT events directly to the NEWT canvas instead of to the listeners
Changed the fullscreen functionality in the Viewer to use the NEWT native reparenting instead of restarting the application.
Added an example of using the WorldWindowNewtCanvas
Removed old unused theme properties
Fixed bug where null vboIds returned from the GpuResourceCache would try to be rendered, causing a NullPointerException
Removed the old jar files
Changed method access for playing and stopping the places panel list to public
Added the PlacesPlayingListener, which allows for listening to PlacesPanel play/stop events
Fixed incorrect math in ExaggerationPanel
Fixed NativeLibraries class to load JOGL2 library names
Fixed Ant build scripts for JOGL2
Added the LayerTreeModelListener, which provides functionality for listening to layer panel property changes such as opacity and enabled
Changed method access for setting opacity, enabled, and deleting layer nodes to public
Changed the resetView method access to public
Added isPlaying() getter
Added public access to the Application's JFrame