Add colorcoder to loading pipeline
Add special voxels, colorcode in clustercache
Merge branch 'colorcoding' into shooting_v2

Conflicts:
	data/config.ini
	data/voxelcluster/basicship.csv
	src/game.cpp
	src/resource/clustercache.cpp
	src/resource/clustercache.h
	src/resource/clusterloader.cpp
	src/voxel/voxel.cpp
	src/voxel/voxel.h