Death Knight:
Disallow Soul Reaper dot component from proccing Frozen Power.
Ensure Soul Reaper dot component wont be dodged parried etc.
Fix CDR trinket with proxy AMS soaking.
Add a hidden 2x multiplier to Frozen Power, if the actor is wielding a two-handed weapon.



git-svn-id: http://simulationcraft.googlecode.com/svn/trunk@17419 3b4652a1-8050-0410-ac47-3d40261b0f8b
RNG: Go back to the old concept of a object oriented interface class
with a factory function.
In practice this means a much leaner rng.hpp containing only the
interface, and implementation ( including all those many special
defines, etc. ) going to rng.cpp

Just for you Nate :=)

git-svn-id: http://simulationcraft.googlecode.com/svn/trunk@17420 3b4652a1-8050-0410-ac47-3d40261b0f8b