adding a new namespace for classes related to the generation of airships; and moving relevant classes into it
renaming Gbl class to Resource
adding wireframe #define toggle to chunk class
fixing viewport planes for 10km view range @ 0.3m nearclip
moving resource class to its own namespace
implementing resource loading abstract class
implementing opencl script loading class that'll be wrapped by the Resource class
adding definition for a future HLSLShaderLoader class
moving initialization routines around to fix bug
removing old opencl stuff from Resource class that's now handled by the openclscriptloader class
project file update
propagating the new openCL script handling stuff to terraingen
removing unused terraingenerator settings