Merge pull request #4 from GBecker80/master

bullet directions
Need to figure out why powerup collision detection is finicky, then get
enemy bullets/hits on player
powerups working, make base class for enemies and get on having player
damage, then it's just a bunch of sound and gfx niceties
ugh bedtime
added todo/spec

just ideas, don't have a shit fit.

PMP that bitch.
updated readme with spec/todo for shooter

fucking night shift...

assigned what we're working on now, will update at EoD.
formatting fix
Player movement refinement

Refined border c/d, vertical movement.
Merge pull request #5 from youdeservetodie/master

wake up, bitch!
changed... something
powerups and bullets (incomplete)

modified powerups to inject into player object
added powerup sprites
added background sprite
added burger enemy sprite
wored on bullet changes for powerup change
updated spec
Update README.md
brian's stupid math shit
player death
Merge pull request #6 from youdeservetodie/master

bullets, booze, and ballsacks
Merge branch 'playerdeath'

Conflicts:
	shooter/js/Main.js
copy of template for kicker game