MapRenderer should decide when to use atlases and when not to use them (RenderAPI::tilesPerAtlasTextureLimit deprecated)
Merged AtlasMapRenderer_OpenGL::doRenderFrame and AtlasMapRenderer_OpenGLES2::doRenderFrame, Add control over texture filtering quality
Adjust texture filtering
Merge branch 'master' of ssh://github.com/osmandapp/OsmAnd-core
Rework mipmap LOD calculation