Update SQF/dayz_code/actions/player_dropWeapon.sqf
optimized publicEH.sqf

optimized publicEH.sqf
unloading server and client by avoiding useless code execution
prepared arrays AllPlayers &  AllPlayersVehicles

introducing global var arrays for fast access to all players and to all
players + all vehicles
so we can use it now for example:

count ((getPosATL _x) nearEntities [AllPlayers,_keepAwayDist])) == 0;

(instead of "CAManBase" which give us zombies back too)
server_cleanup.fsm cleared
Merge pull request #186 from fred41/1.7.5-PerformanceUpgrades

1.7.5 performance upgrades
Update SQF/dayz_code/compile/fn_inString.sqf
Update SQF/dayz_code/medical/transfusion.sqf
Merge pull request #192 from KillzoneKid/patch-47

Update SQF/dayz_code/medical/transfusion.sqf
Merge pull request #184 from KillzoneKid/patch-45

Update SQF/dayz_code/actions/player_dropWeapon.sqf
Updated Credits

 - Fixed Spelling Error :)
Updated Changelog
Merge branch '1.7.5' of https://github.com/R4Z0R49/DayZMod into 1.7.5
bug fix for publicEH.sqf

introduced a bug in my last publicEH.sqf related commit
("usecMorphine" and "dayzSetFuel" problem)
this is the fix combined with a slightly optimization
Merge pull request #199 from fred41/1.7.5-Performance-Upgrades

bug fix for publicEH.sqf, my last commit this year :) 
Merge pull request #187 from KillzoneKid/patch-46

Update SQF/dayz_code/compile/fn_inString.sqf
Updated Markers
Fix typo in Changelog.md

Small typo fix in the changelog. Keep up the great work mod team.
Merge pull request #208 from caleywoods/patch-1

Fix typo in Changelog.md