Finished module framework and cleaned up
Started the player data module
Redid command handler. See SblockCommand.java for more info.
Redid command handler. See SblockCommand.java for more info.
Some changes to SblockPlayer and command handler, added a profile command.
TABS. PLEASE.

Trying to merge master into my database stuff and OH GOD WHY. Also, I'll
be modifying all the classpect stuff later because I'd rather it be more
like Region. Easier on my end.
Classpath should be ignored

While it's useful for initially importing the project, we all use
different methods of importing the required .jars (mine is totally the
best ;D) which leads to annoyances on new commits.
Also, .project

Not all using an identical builder -> errors on every file modification
Merge Database into master

revert all previous changes to DatabaseManager after creation of
Database branch
minor changes to PlayerData to reflect how DatabaseManager will function
re-add config.yml, we do not plan to enter actual connection data here.
We use MySQL now.

updated readme.markdown to reflect required library changes
Life -> Easymode

Largely aimed at MediumPlanet to make it easier on myself with Player
construction - we don't store the long name in the db - but it's nice to
be stylistically consistent.
Schweet new methods

I forgot, ok :|
Keepalive method

Thank you Tyler Blair knowing what the hell you're doing, I'll be
reading and learning from your code :D
Databasery continues

Framework for player loading/saving/updating, channel saving
Some chat methods added
Oops.

Channelly fixes!
ON DUPLICATE KEY

INITIATE WRIST AND ELBOW PAIN
I mean, UPDATE ONE CUBIC SHITTON VALUES.
DELETEs + Channel loading

Thank goodness for keyboards at work :D
Why to use a compiler 101

Oh well, the keyboard was a lot nicer for that D: Damn you, tablet!
Refactoring + minor database work

Sblock's Player -> User for less confusion with Bukkit's Player