The automatic shuttle call will now be triggered if there are no communications console on the station z level or an active AI. The shuttle will not have the standard 10 minutes to arrive, instead, it will take 25 minutes, so they have 20 minutes to recall.

They will use the new proc autoshuttlecall() in the emergency_shuttle controller.

Instead of taking a loop on world, there's a new list, shuttle_caller_list, it includes all communication consoles and AIs.

Fixed some weird things regarding recalling the shuttle if the arriving time of the shuttle was bigger than 10 minutes.
Nghhh
CE with firesuit protection enabled sans other changes
Adds the deconstructed vault airlock. Rearranges the icon_states in vault.dmi.
Removes a duplicate sandstone door assembly.
Removes /obj/item/weapon/wire (it did nothing, it's not cables)
Fixed poster duplication when you cut it from the wall.
Fixed 'break all lights' not breaking all (or any) lights
Cable coils now update mob inhands correctly when used up. Changed cable coil items to use the existing update_icon() proc, instead of their own updateicon().
Removed the unused mechtoys list from supplyshuttle.dm
onetankbombs not passing stuff to bombassemblys
infra sensors not checking locs high enough up the hierarchy for onetankbombs (and potential future things)
Edited the admin names in deadsay.dm to match with current admins, currently it's reeeaaallly out of date.

Special thanks to everyone who helped come up with the names!
Small map changes
-Replaced shutters with blast doors in prison wing, so it doesn't block the bolt lights
-Added message boards to all department entrances
Merge pull request #407 from Intigracy/master

Changes to the randomized names for admins using dsay while stealthed
Merge pull request #352 from Aranclanos/ShuttleCall

Automatic shuttle calls 2 the electric boogaloo
Merge pull request #396 from Petethegoat/vaultairlock

Adds the deconstructed vault airlock.
Merge pull request #399 from AndroidSFV/master

'State Laws' verb for Cyborgs
Merge pull request #395 from Malkevin/CEFireResist

CE with firesuit protection enabled sans other changes
Merge pull request #403 from Petethegoat/issuefixes

Issue fixes
Merge pull request #408 from p440/master

onetankbomb fixes
Merge pull request #414 from Ikarrus/mapstuff

[MAP]Small map changes