Javelins reworked
-Added stone and metal javelins.
-Added stone and metal javelin heads.
-Added javelin head molds.
-Javelin are crafted with a stick and a javelin head above it.
-The melee damage is 62.5% and the range damage 80% of the DamageVsEntity defined by the material. So the javelin should not make the sword and mace obsolete.
-The pattern for knipping and the plan of the javelin heads is (dot means empty/removed field):
XXX..
XXXX.
XXXXX
.XXX.
..X..
-The english and german translation is complete. The french, spanish, itilian and russian translation contain only the new javelins and javelin head based on Goggle translater and the existing language snippets.
Added Textures
-Textures based on existing TFC textures.
-Texture of EntityTerraJavelin is still the original texture for all javelins.
Chiseling underside now only checks if the block and the one above it are raw stone.

Can now chisel the underside of bricks, cobblestone, smooth stone and planks without restrictions.
Merge remote-tracking branch 'upstream/master' into javlinTweak

Conflicts:
	TFC_Shared/src/TFC/TFCItems.java
Resolved merge confict and added missing translations
Added Scrap Metal icons
fixed broken pottery recipes. derp
Added Crucible block(only partially complete) and fixed some bugs with the alloy system.
Added some checks to prevent a NPE
Merge pull request #153 from Kittychanley/patch-1

Chiseling underside now only checks if the block and the one above it ar...
Merge pull request #149 from jack42/javlinTweak

Added Metal Javelins
Tuyere and Blast Furnace tweaks
Merge branch 'master' of github.com:Deadrik/TFCraft

Conflicts:
	TFC_Shared/src/TFC/TFCItems.java
Enabled Kaolinite spawning and made Graphite more rare (Ore will be overhauled in 78 but for now these changes will serve as a stopgap for crucible production)
Thirst should be far less intrusive now. Drains once per day instead of 5 times per day.