temp 5

d2bot# - fixed profile name conflict, removed cdkey list on new profiles, added deaths column, fixed crashes column

kolbot
default.dbj - death handler sends info to d2bot#
NTItemParser.dbl - added pickit minification and missing file report
OOG.js - added D2Bot.updateDeaths
ShopBot.js - added title, increased lead npc timeout to 60s
Attack.js - new dodge code, added Attack.securePosition
Attacks/Barbarian.js - right hand whirlwind, various optimizations to ww code (mainly to improve walking barbs)
CollMap.js - checkColl can accept a third argument to check a line with custom thickness
Cubing.js - fixed target item ilvl calculation
Loader.js - more verbose error reporting in script including
Misc.js - fixed error reporter so it can take a string as first arg
Pather.js - added trade prompt to cancel flags, optimized move retry code, added leap attack in case of getting stuck, walkTo code tweaks, moveToUnit walk optimization, useUnit error reports the id for easier debugging, added me.cancel() to useWaypoint code in case wp screen stays up due to lag, fixed previous areas for a4/5 towns in plotCourse
Town.js - bigger delay in Town.stash() in hopes of preventing click bug, Town.move has retry attempts and can return true/false
ToolsThread.js - don't drink potions when merc is dead

added /pickit/minified to store minified pickits
TODO: delete old minified prickits when main pickit changes