sdl: start.
core-sdl: Make it compile on OSX with SDL 1.3 checked out from hg via homebrew
core-sdl: wip. wrap sdl more and add primitive sdl window provider and fake osx coreimage provider
sdl: rework setup.py to be able to compile sdl only when USE_SDL is pass in environ + merge all the logic around pyx extensions
sdl: work on sdl window provider. support mouse and keyboard + other window event. reactivate how core can be selected.
sdl: fix crash when other key than 27 is pressed
ios-support: setup.py: make sdl cython module compile for iOS
sdl: fix swap window + add textinput event
osx core image: begin real implementation of osx core image provider by starting to wrap the necessary functions in cython
make all cython modules compile for arm. IMPORTANT: Check __USE_MESAGL define in master. we check for that incorrectly in gl_redirect.h
ios: setup.py: remove unnecessary includes. isysroot handles all of that
merge core-sdl
ios: add makefile target for ios/arm compile
ios: Strip iOS build, only use pyo
ios: wip
wip; pretty dirty
sdl: add missing import
sdl: fix linker parameter
osx core image: make it compile
merge master