First experimentation with climbables
Fixed an issue in Player:setSpriteStates()
Added space as escape key, trimmed throw and throw_vertical
Added idle_state to player.
Actually has some code this time
Lots of debugging in various places
Added a 'gazeidle' animation to every player for facing away from camera
Merge branch 'master' into welcome-to-ladders
Merge branch 'master' into ladders
annie added
updates to characters
buddy and britta
chang and dean
fatneil guzman and jeff
leonard and pierce
Merge branch 'weild-anim'
Adds hurt motion to player while being injured
Merge remote-tracking branch 'upstream/master'
last characters
abed