fixed the game handler so that the initial discard card is actually a card, not empty. This card is selected such that it is not a power card
fixed a mis-named variable.
Added several pieces of server side functionality in game.py: the post method now correctly executes the procedure for handling ajax calls from the view. a new parseState function determines what the state is of the game that has been passed in by the posted ajax. a new waitingForDraw method handles the state of the same name. NOTE: i've added a new kv pair in the json, to record what clicks the user actually made (stateChanges.js has also been modified accordingly). I also think we'll need to have a new state to handle the end of a round occuring (IE when the deck runs out, etc)
added shell classes for other handlers in game.py
fixed an issue where the initial discard card was showing up only as 0,1, or 2
updated some commenting in game.py
Merged in model changes to gameRender, left in somem test code on my end.