Added NORMAL_FILTERING and NORMAL_MIPMAPPING properties to PhongProperties.as and LightAwareShaderPart.as
Set translation y and z getters in AbstractSceneNode.as to point to correct properties of transform
Added projectPoint() utility method to Camera.as
Fixed boolean comparison bug in remove() method of Signal.as
Added getForward(), getSide() and getUp() methods to Matrix4x4.as