Make PointD public
Add quartic equation solver dll to project and change build target to x86
Implement P3P solver (needs testing)
Documented P3PMath and cleaned up some
Connect main code to P3PMath, replace some PointDs with vectors
These doubles should be ints
Remove PointD class in favor of Vector<double>
Fix math mistake in GetUnitvector
Start testing, fix some runtime errors
Add test project