Fixed GreenFor(AAF) pistol still having 9mm ammo.
Hopefully prevents unassigned variable error
Update folk_setGroupIDs.sqf
Update folk_setGroupIDs.sqf
Update folk_setGroupIDs.sqf
Update folk_localGroupMarker.sqf
Update folk_localGroupMarker.sqf
Update folk_localGroupMarker.sqf
Update folk_localGroupMarker.sqf
Fixed nil/Medic flags didn't show up.
Disabled weather,more isnil checks to combat dev branch changes
Fixed numerous issues with nil variables mostly relateing to groupMarkers, fixed CfgWeapons bug
Changed  endOnCasualty to use side/faction instead.
Merge pull request #26 from headswe/dev

Fixes
Update README.md
Updated mission conditions

Updated the time of day settings to match new position of Altis.
Fixed CasCap, made it capable to use strings for groups since its no longer possible to pass nil to a script.
Added new arg for CasCap "_onlyPlayers" for use with side/faction filtering.
Renamed serveral variables from F2_* to F3_*
Merge branch 'dev' of https://github.com/ferstaberinde/F3 into dev

Conflicts:
	init.sqf
Merge pull request #27 from headswe/dev

Fixed CasCap, made it capable to use strings for groups since its no lon...