prepared pixel-theme for hexes
Convert map editor and game management views to hexagonal
Convert map editor and game management views to hexagonal
Convert game view to hexagonal: map rendering, building, movement
Convert game view to hexagonal: attack option calculations
Convert game view to hexagonal: attack, deploy, undeploy, load, unload, health numbers
Convert game view to hexagonal: new deploy indicators
added pixastic with more features
Prettier health numbers
Convert game view to hexagonal: attack damage indicators
New themable capture bar
Merge branch 'master' of github.com:bzar/wars-gamenode into hex
New carrier indicators
Fixed leftover garbage being rendered
Change health indicators to separate sprites with a higher Z-value, hide power map, grid and border controls
remove map offset
Add support for neutral troops in the field
Added origin-based offset to map drawing to fit top-row units to canvas
Fixed css sprites in ticker
Sort statistic data before parsing