created entity manager coffee class
ignoring /out folder
Renamed entity lib file
fixed missing this reference in ctor
started the first basic usage example
added missing lib refs
Added a movement component
added square shape type
fixed issue with enum'ing properties
added collision detection to example1
added explosion system and better anim timer
Removed shape entity array as not needed
removed more entity array references
ensures new shapes are created upon a shape death
minor updates
Lights and shadows example
improved the shadow alpha
change the lights to move instead of shapes
added mouse input for dynamic light movement
Rename MouseInputComponent.coffee to mouseInputComponent.coffee