Points counter now reflects current point count. Working on raising height of points flag using .css method
Created variables that measure flag height as integer. Working on function movePointFlag, need to fix issues with flagHeight variable
Fixed appearance of weather using z-index and .weather class in css, and correcting displayWeather and fadeWeather functions
changed first turn to turn equals 0
Reorganize and comment on code to make global variables easier to identity and change. Create code block labelled Assign Turnweather within Game Setup category.
Change makeThresholdArray function so that it progressively adds climate change factor to threshold
Changed threshold calculations to subtract climate change variable so that rain threshold is reduced over time
Removed .fadeOut and .fadeIn methods, resolving issue of incorrect weather graphics. Graphics now match turnWeather. Issue of #grow not disappearing returned.
#grow disappears after click. Added new line in displayWeather to remove .highlight, changed CSS to avoid conflicting display commands.
Removed turnWeather variable altogether, substituted gameWeather[turn]. Game now displays correct weather graphics, appropriate for turn number