AGI: Adding detection for the Ultimate AGI Fangame Demo.
COMMON: Define int64 and uint64 if HAVE_CONFIG_H isn't set

This fixes compilation of sword25's pluto with Visual Studio. The issue
has been revealed with commit 34169a81. The other data types are
defined in scummsys.h, thus only the missing int64 and uint64 defines
are set.
WINTERMUTE: Adding detection for more games.
FULLPIPE: Implement another Movement class copy constructor.
FULLPIPE: Implement ModalIntro destructor
TSAGE: R2R - WIP renaming in scene 3500
TSAGE: Renamings and display fix for R2R rim maintainence car
TSAGE: Renamings for R2R Rim
TSAGE: R2R - Fix bug introduced in 114b3df91e011a75862e3e25748e5558d1dc3049
TSAGE: R2R - WIP more renaming in scene 3500
WINTERMUTE: Add the keycode for the ESC key

This is used by Looky
TSAGE: Further renaming and removal of redundant code in R2R rim scene
TSAGE: Removed useless variable from R2R scene 1625
TSAGE: Removed useless variable from R2R scene 1580
TSAGE: Cleanup of dish controls window in R2R scene 1550
TSAGE: R2R - Some refactoring and renaming in scene 3500
FULLPIPE: Started implementing MovGraph2::buildMovInfo1MessageQueue()
TSAGE: Further work on dish tower in R2R scene 1550
TSAGE: Further renaming of R2R scene 1550
Merge pull request #396 from JenniBee/md5s

Adding detection for more fan games