implement voxelcluster drawing :) #1
fixes for linux
linux fixes
fix small rendering issue
add fix for hd3000
Remove global.ini
Fix view jump when focus returns to window
Merge pull request #19 from voxelinc/noglobalini

Remove global.ini
Merge branch 'master' of https://github.com/voxelinc/voxellancer into voxel_rendering

Conflicts:
	src/game.cpp
	src/game.h
Fix skybox coordinates
rename Cube to VoxelRenderer and Voxelcluster to VoxelCluster
Merge pull request #18 from voxelinc/voxel_rendering

Voxel rendering
add macro to create a test. put all tests in one project group. remove main methods from test code.
fix translate/orientation order. rename voxelrenderer shader. switch to triangle fan rendering for voxel (reduces vertex/normal pairs from 36 to 14). add /LTCG compiler flag because visual studio warns that it is used anyway
the camera viewmatrix should move objects in the opposite direction of the camera position
fixed linux compilation
Merge pull request #22 from voxelinc/improve_test_structure

improved test structure
Merge pull request #23 from voxelinc/small_fixes

small fixes
Merge branch 'master' into skybox-aspectratio

Conflicts:
	src/skybox.cpp
Merge pull request #21 from voxelinc/skybox-aspectratio

Fix skybox coordinates (The branches were created before voxelrendering was merged)