Translated using Weblate (German)
Translated using Weblate (Russian)
Translated using Weblate (Russian)
Translated using Weblate (Russian)
Translated using Weblate (Russian)
Translated using Weblate (Russian)
Translated using Weblate (Russian)
Translated using Weblate (Russian)
Translated using Weblate (Spanish)
Fix bug in pathfinder causing endless loop in some situations
Use wstring for vertlabels
Add minetest.parse_json, engine.parse_json
Server::ProcessData(): call getBanName once instead of twice (#639)
Fix enable_fog = false not having any effect when shaders are enabled
Fix remnants of s32 enable_shaders
Add backtrace to error function
Use player:set_hotbar_image() instead of hardcoded hotbar.png
Fix crash on lua exception
Fix selectionbox not honoring anaglyph mode 3d distortion
Add sanity check to sort function