- Recommit Kaiden's class item cap fix r1790 (lost during meager of Big Maps Project code) & other related variables from INT16 to INT32; increased the class item limit in mapeditor (by Buggler)
- Map Editor: Items - Hotkeys (by Buggler)
o Hotkeys ',': Left Scroll
o Hotkeys '.': Right Scroll
o ('Shift': Jump 1 page; 'Ctrl': Jump 10 pages; 'Ctrl + Shift': Jump to first/last page)
- Changed saveloadscreen previous/next hotkey to ','/'.' due to interference with input_box navigation using arrow keys (by Buggler)

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5877 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Fix: militia equipment was not dropped and saved if trashing world

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5878 3b4a5df2-a311-0410-b5c6-a8a6f20db521
added squadnames to a few locations

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5879 3b4a5df2-a311-0410-b5c6-a8a6f20db521
improvement of militia equipment choosing:
- grenade launchers aren't overlooked anymore if sector sorting is bad
- ammo does not need to be converted to crates anymore
- less ammo deletion and recreation necessary
- added code documentation

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@5880 3b4a5df2-a311-0410-b5c6-a8a6f20db521