hardcoded sound starts at blinking
sync blinking to sound length
playing all sounds from a directory (random or consecutive); renamed sound files
better interval between scareThem calls (fixed interval changed to timeout); now timeout fires only after the sound has finished, ensuting the whole sound will be played before the next one is queued
Finished feature sound.
better abort
removed obsolete files
preparing for GitHub
readme done; screenshot added
Finished release 1.0.
fixed wrong variable name