initial
collision mesh
Added landing gear and animation
Merge remote-tracking branch 'upstream/master' into lunar_shuttle
Added patterns, and a hull texture + reuv
Merge branch 'master' into lunar_shuttle
fixed to use patterns for stripe using color 1 and 2, simplified collision mesh
Merge remote-tracking branch 'shadmar/lunar_shuttle' into lunar-shuttle
convert lunarshuttle hull texture to power-of-two
Merge branch 'lunar-shuttle'
make an effort to make model skin colours not complete eyesores