import of readme
corrected naming for projects
removed EMSCRIPTEN based code
corrected ifdef call to avoid multiple includes
creating Xcode project
renamed group naming
adding in engine code
added in required frameworks
skeleton openglview
context, render & frame buffer setup
removed engine code from compilation for now
render calls
orientation to landscape only
Merge branch 'ios-specific' into dev
added in shader utilities to load shaders and compile
Merge branch 'dev' into ios-specific
iOS specific shaders
simple shader implementation
switched to obj-c++
separate engine from app