docs fixes
added camera atmosphere and shake triggers, added examples of some features
moved input hooks from player to game to fix #9
one jump per press fix for #10
allow UI elements to bypass level requirement to fix #9
game is no longer reliant on levels to function as a better fix for #9
added conversation and example, refactored pausing to give entity greater control, and added small fix to UITracker
added example for lighting and shadows and small fix for when entity is not hollow
enhanced conversations, moved controllable from player to entity, entity updateChanges now affected by controllable
updating docs to reflect recent changes
Merge pull request #12 from collinhover/dev

Major game fix + refactoring character and entity + camera and conversation enhancements