fixed minor ui display mistake
Updated random movement and natural disasters
Merge branch 'game_dev' of https://github.com/tsun1215/ap_bio_evo_game into game_dev

Conflicts:
	GameLayer/ui.js
Fixed carrying capacity
Maps now generate as many attributes as the # of seeds passed in
Merge branch 'game_dev' of https://github.com/tsun1215/ap_bio_evo_game into game_dev
Made mapArrReady not be stupid
I hated the pause button not changing color. Now it does.
fixed some stuff
Merge branch 'game_dev' of https://github.com/tsun1215/ap_bio_evo_game into game_dev
Made pause button also have resume
added dialog box, large white rect still buggy
fixed some bugs?
Something to do with chunks probably?
Mutilate the map
fixed white box
Merge branch 'game_dev' of https://github.com/tsun1215/ap_bio_evo_game into game_dev
deleted ping
Merge branch 'ui' of https://github.com/tsun1215/ap_bio_evo_game into ui
some stuff