Merge branch 'model' into gameRender
Removed conditional rendering because javascript loves it's immutable difficult to copy objects. So current state was always equal to the old state and nothing ever updated. We have a bug that the cards on the outside seem to be visible for some reason. Click deck then player card to see
Fixed the bug, it had something to do with initEncode's setting the outside cards to be visible, this must have been left in the state on the server. Not really sure why this caused the problem because we only call initEncode via GET request and we use POST for all ajax requests.
Merge pull request #10 from EJEHardenberg/gameRender

Game render
Merge branch 'gameRender' of http://github.com/the-hobbes/softwareEngineeringFinalProject into gameRender
Have HAL just give control to the player in the HAL state handler
Merge branch 'model' into gameRender
began working on trying to get HAL to just be a dummy and switch the state back to the user
Merge pull request #11 from EJEHardenberg/gameRender

Game render
Merge branch 'gameRender' of http://github.com/the-hobbes/softwareEngineeringFinalProject into gameRender
Merge branch 'gameRender' into model