Merge branch 'floatingpointmovement' of https://github.com/stefanbeller/flare-game into fp_movement
Merge remote-tracking branch 'upstream/master' into fp_movement
Reordered Powers menu text for more intuitive keyboard nav
No visual changes
Add weapon_type keys to fantasycore and alpha_demo items
Replace weapon_type with equip_flags

In addition, the Block power now requires an equipped shield to be used.
Added MAP_ONLY tiles to tiled_collision.png
Changed animation names so that custom animations will work without affecting sfx
Changed ment/melee/ranged to cast/swing/shoot
Merge pull request #340 from makrohn/extratiles

Added MAP_ONLY tiles to tiled_collision.png to implement https://github.com/clintbellanger/flare-engine/issues/721
Updated Necromancer and other animation files
Merge pull request #341 from makrohn/testcustom

Custom Animation stance-name revision.
Add fantasycore/engine/equip_flags.txt

This file defines printable names for equip flags. These are used when
displaying "Requires a _______" text in power tooltips.
Merge pull request #339 from dorkster/weapon_type

Add equip_flags keys to fantasycore and alpha_demo items
Update engine/elements.txt for fantasycore
Merge pull request #342 from dorkster/elements

Update engine/elements.txt for fantasycore
Merge pull request #337 from makrohn/powermenu

Reordered Powers menu text for more intuitive keyboard nav
Add a cutscene, when entering the frontier plains the first time.

It's still missing a catchy image.
Fix objects in lost_mine1

Closes #338
Merge pull request #321 from stefanbeller/cutscene_alpha_demo

Add a cutscene, when entering the frontier plains the first time.
Merge pull request #343 from stefanbeller/mapfixes

Fix objects in lost_mine1