GPUImageToneCurveFilter # initWithACVData added
Linear burn blend filter
Some refactorings.
Changed "distanceNormalizationFactor" from const value to property. It was important change to make bilateral-filter's effect adjustable.
Changes to fix incorrect release of filter's target.
Merge branch 'master' of git://github.com/BradLarson/GPUImage
Fixed the blur filters, which were only blurring in one direction. Oops.
Merge pull request #778 from shu223/master

Changed "distanceNormalizationFactor" from const value to property.
Included Delegate to get Movie playing completed callback
Fixed the Lanczos resampling filter.
Fixed a bug with monochrome filters and the still camera on older devices. Removed a static analyzer warning.
Merge pull request #788 from pradyumnad/master

Included Delegate to get Movie playing completed callback
Merge branch 'linearburn' of https://github.com/karlvr/GPUImage

Conflicts:
	framework/GPUImage.xcodeproj/project.pbxproj
Added examples in the FilterShowcase for the partial pixellation and partial Gaussian blur filters.
Merge master, Kuwahara optimizations

Optimized Kuwahara filter a bit
Added Kuwahara radius 3 filter which is heavily optimized and can
process 4 megapixel images without issue
Revert "Merge master, Kuwahara optimizations"

This reverts commit 9655f16e89caf35878ac7d2f3e2646568a5a670a.
Merge branch 'master' of git://github.com/BradLarson/GPUImage
Kuwahara filter optimizations
added two input 3x3 texture sampling filter
two input 3x3 texture sampling filter now samples a 3x3 window for both textures