Initial commit
Initial image for background rendering
Fixed bug where bullets would randomly get movement patterns.
Added .apk file for release 2.
Implemented moving segments over a static background.
Also mock class for segments.
Merge branch 'background' of https://github.com/Jokab/Bullet-Inferno into background
Changed unit tests to not use box2d.
* Added (very basic) mocks for PhysicsBody, PhysicsShapeFactory, PhysicsShape and PhysicsWorld
* Updated GameImpl.java to not always create a physics world.
* Changed the ant test target to run the all tests.
Merge branch 'development' into testNoBox2d

Conflicts:
	build.xml
Turned global travis email notifications off.
If anyone wants to be notified, see http://about.travis-ci.org/docs/user/notifications/#Email-notifications on how to add your email.
Fixes to build.properties and build.xml.
* Removed an unused property from build.properties.
* Set haltonfailure to true for the junit target, or the build would pass even if the tests failed.
Changed the .classpath to use local junit .jar instead of eclipse provided one.
Cleanup
Merge branch 'background' into development

Probably fixed conflicts...

Conflicts:
	Bullet-Inferno/src/se/dat255/bulletinferno/GameScreen.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/GameImpl.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/PlayerShipImpl.java
Fixed merge conficts?
Cleanup
Fixed tests.
Revert "Changed unit tests to not use box2d."

This reverts commit b09b8355f5396867eb4a478e04c32ddc7c06547c.

Fixed Conflicts:
	build.xml
Fixed build dependency on libgdx natives.
Made the test project depend on the main project. No more F5/refresh when changing things that affects both projects.
Added a static Common class for tests to load required resources.