adding optional arg filepath
working commandline parsing for output-file, width, & height
raytracer is receiving options
adding .cfg support, currently no support for [sections] in it
starting scenegraph
converting factory to builder
adding cgutils and assimp cmake support
adding 'asset-filepath' commandline arg and buildSceneGraph()
adding GLM to cmake and beginning entity setup
starting asset import pipeline
removing import.h/.cpp adding assetloader functionality
adding singleton base, beginning assimp data marshalling
first orthographic projection success
adding support for lights
defining lighting
adding camera
fixing projection matrix
projection matrix working
basic rendering!
attenuated point lights work