Add console messages for startup, shutdown, and when crashing.
Merge pull request #1 from es92/master

Merge changes from source repo.
Merge branch 'master' of https://github.com/warriordog/Hexel
Add basic support for mouse input, left-click -> break / right-click -> place.  Slightly bugged so that the view cannot be adjusted while breaking/placing.
Make Block names capital, reversed Block class names (GrassBlock -> BlockGrass) and moved blocks to separate package
BlockDirt now generates and is collected when mined.  It can also be placed like other blocks
Merge pull request #2 from warriordog/master

Update block_changes branch
added notes for contributors
Merge branch 'block_changes' of github.com:warriordog/Hexel into warriordog-block_changes

Conflicts:
	hexel.config
	src/Hexel/blocks/Block.java
	src/Hexel/blocks/DebugBlock.java
	src/Hexel/blocks/EmptyBlock.java
	src/Hexel/blocks/GlassBlock.java
	src/Hexel/blocks/GrassBlock.java
	src/Hexel/blocks/LeafBlock.java
	src/Hexel/blocks/SeedBlock.java
	src/Hexel/blocks/StoneBlock.java
	src/Hexel/blocks/WaterBlock.java
	src/Hexel/blocks/WoodBlock.java
	src/Hexel/blocks/types/Block.java
	src/Hexel/blocks/types/BlockDebug.java
	src/Hexel/blocks/types/BlockEmpty.java
	src/Hexel/blocks/types/BlockGlass.java
	src/Hexel/blocks/types/BlockGrass.java
	src/Hexel/blocks/types/BlockLeaf.java
	src/Hexel/blocks/types/BlockSeed.java
	src/Hexel/blocks/types/BlockStone.java
	src/Hexel/blocks/types/BlockWater.java
	src/Hexel/blocks/types/BlockWood.java
	src/main/java/Hexel/Config.java
	src/main/java/Hexel/blocks/Block.java
	src/main/java/Hexel/blocks/BlockDirt.java
	src/main/java/Hexel/blocks/DebugBlock.java
	src/main/java/Hexel/blocks/EmptyBlock.java
	src/main/java/Hexel/blocks/GlassBlock.java
	src/main/java/Hexel/blocks/GrassBlock.java
	src/main/java/Hexel/blocks/LeafBlock.java
	src/main/java/Hexel/blocks/SeedBlock.java
	src/main/java/Hexel/blocks/StoneBlock.java
	src/main/java/Hexel/blocks/WaterBlock.java
	src/main/java/Hexel/blocks/WoodBlock.java
	src/main/java/Hexel/generation/heightMap/SHMCFile.java
	src/main/java/Hexel/rendering/ChunkRenderer.java
	src/main/java/Hexel/rendering/HUD.java
code cleanup
added creating shmc directory if doesnt exist
All surface blocks under oceans generate as stone.

Conflicts:
	src/main/java/Hexel/generation/ChunkGenerator.java
minor block health logic improvement
improved collision checking perf
Merge pull request #31 from warriordog/updated-screenshots

Add updated screenshots to README.md
basic lighting logic implemented
height info added to lighting logic
Merge pull request #11 from es92/master

Merge in changes from base fork