Upgrade to a version of AnAL that supports callbacks when a single-play animation is finished.
Move most of the player's logic into their class, instead of all over the place.
Still working my way through the Tiles.

Needs some cleanup in draw() and need to add click().
Merge branch 'master' into logic-cleanup
Cleaned up the Tile:draw() method and now just need a click() handler.
Clean this up.
Merge branch 'master' into logic-cleanup

Conflicts:
	lib/tile.lua
click() handler for Tiles.

Cleans up all the code for Tiles, now just need Achievements.
Don't need this bool anymore.
Merge pull request #23 from blueheaven/logic-cleanup

Refactoring and Logic Cleanup