Testing out mp_grid
Trying to get AI to respond to turns
Getting movement of ai, i think
Stashing
Added driveway.
Driveway added
Merged in driveway scene
Trying to figure out why red doesn't move first couple of steps
Highlighter fixed, was lagging behind player
Got horizontal ai to move correctly
Objects not sticking to path
Diagonals kind of working. Derails if there is a corner
Diagonal working now. Recalculating path for every move
Object on path changes direction. Zombie icon replaced for red
Got ai to avoid each other, but had to use precise collisions instead of bounding box
Go basic ai movement cracked. Code tidy up requried.
Ai stops if another ai is blocking it
Stopped red responding to keyboard presses
Hid ai grid overlay
AI attack plugged in. Tied to move points at the moment. Needs sorting out.