Changing directory structure
	renamed:    public/3rdParty/3rdPartyDependancies.txt -> 3rdParty/3rdPartyDependancies.txt
	renamed:    private/CodeCompressor.js -> engine/private/scripts/CodeCompressor.js
	renamed:    private/CodeObfuscator.js -> engine/private/scripts/CodeObfuscator.js
	renamed:    private/GameServer.js -> engine/private/scripts/GameServer.js
	renamed:    private/unit_tests/TestDocJS.js -> engine/private/scripts/unit_tests/TestDocJS.js
	renamed:    private/unit_tests/TestObfuscator.js -> engine/private/scripts/unit_tests/TestObfuscator.js
	renamed:    public/css/Engine.css -> engine/public/css/Engine.css
	renamed:    public/css/intro.css -> engine/public/css/intro.css
	renamed:    public/index.html -> engine/public/html/index.html
	renamed:    public/intro.html -> engine/public/html/intro.html
	renamed:    public/favicon.ico -> engine/public/images/favicon.ico
	renamed:    public/images/jeremydarizportrait.jpg -> engine/public/images/jeremydarizportrait.jpg
	renamed:    public/images/placeholder.png -> engine/public/images/placeholder.png
	renamed:    public/scripts/engine/AABB2.js -> engine/public/scripts/AABB2.js
	renamed:    public/scripts/engine/Animation2D.js -> engine/public/scripts/Animation2D.js
	renamed:    public/scripts/engine/Animation2DFrame.js -> engine/public/scripts/Animation2DFrame.js
	renamed:    public/scripts/engine/Animation2DInstance.js -> engine/public/scripts/Animation2DInstance.js
	renamed:    public/scripts/engine/ArithmeticCompression.js -> engine/public/scripts/ArithmeticCompression.js
	renamed:    public/scripts/engine/ArithmeticCompressionModels.js -> engine/public/scripts/ArithmeticCompressionModels.js
	renamed:    public/scripts/engine/AssetManager.js -> engine/public/scripts/AssetManager.js
	renamed:    public/scripts/engine/BitPacker.js -> engine/public/scripts/BitPacker.js
	renamed:    public/scripts/engine/Camera2.js -> engine/public/scripts/Camera2.js
	renamed:    public/scripts/engine/Game2DGraphics.js -> engine/public/scripts/Game2DGraphics.js
	renamed:    public/scripts/engine/Game2DMap.js -> engine/public/scripts/Game2DMap.js
	renamed:    public/scripts/engine/Game2DSceneGraph.js -> engine/public/scripts/Game2DSceneGraph.js
	renamed:    public/scripts/engine/Game2DTileSet.js -> engine/public/scripts/Game2DTileSet.js
	renamed:    public/scripts/engine/Game2DWorld.js -> engine/public/scripts/Game2DWorld.js
	renamed:    public/scripts/engine/GameBinarySerializer.js -> engine/public/scripts/GameBinarySerializer.js
	renamed:    public/scripts/engine/GameChatSystem.js -> engine/public/scripts/GameChatSystem.js
	renamed:    public/scripts/engine/GameCircularDoublyLinkedListNode.js -> engine/public/scripts/GameCircularDoublyLinkedListNode.js
	renamed:    public/scripts/engine/GameClass.js -> engine/public/scripts/GameClass.js
	renamed:    public/scripts/engine/GameEngineLogger.js -> engine/public/scripts/GameEngineLogger.js
	renamed:    public/scripts/engine/GameEntity.js -> engine/public/scripts/GameEntity.js
	renamed:    public/scripts/engine/GameEntityComponent.js -> engine/public/scripts/GameEntityComponent.js
	renamed:    public/scripts/engine/GameEntityComponent_2DCamera.js -> engine/public/scripts/GameEntityComponent_2DCamera.js
	renamed:    public/scripts/engine/GameEntityComponent_2DPhysics.js -> engine/public/scripts/GameEntityComponent_2DPhysics.js
	renamed:    public/scripts/engine/GameEntityComponent_Input.js -> engine/public/scripts/GameEntityComponent_Input.js
	renamed:    public/scripts/engine/GameEntityComponent_SoundPlayer.js -> engine/public/scripts/GameEntityComponent_SoundPlayer.js
	renamed:    public/scripts/engine/GameEntityComponent_Sprite.js -> engine/public/scripts/GameEntityComponent_Sprite.js
	renamed:    public/scripts/engine/GameEvent.js -> engine/public/scripts/GameEvent.js
	renamed:    public/scripts/engine/GameEventSystem.js -> engine/public/scripts/GameEventSystem.js
	renamed:    public/scripts/engine/GameInstance.js -> engine/public/scripts/GameInstance.js
	renamed:    public/scripts/GameLoader.js -> engine/public/scripts/GameLoader.js
	renamed:    public/scripts/engine/GameNetwork.js -> engine/public/scripts/GameNetwork.js
	renamed:    public/scripts/engine/GameObject.js -> engine/public/scripts/GameObject.js
	renamed:    public/scripts/engine/GameObjectRef.js -> engine/public/scripts/GameObjectRef.js
	renamed:    public/scripts/engine/GameRegistry.js -> engine/public/scripts/GameRegistry.js
	renamed:    public/scripts/engine/GameRenderable2D.js -> engine/public/scripts/GameRenderable2D.js
	renamed:    public/scripts/engine/GameRenderableTile2D.js -> engine/public/scripts/GameRenderableTile2D.js
	renamed:    public/scripts/engine/GameRulesBase.js -> engine/public/scripts/GameRulesBase.js
	renamed:    public/scripts/GameRunner.js -> engine/public/scripts/GameRunner.js
	renamed:    public/scripts/engine/GameSettings.js -> engine/public/scripts/GameSettings.js
	renamed:    public/scripts/engine/Input.js -> engine/public/scripts/Input.js
	renamed:    public/scripts/engine/Physics2D.js -> engine/public/scripts/Physics2D.js
	renamed:    public/scripts/engine/Point2.js -> engine/public/scripts/Point2.js
	renamed:    public/scripts/engine/QuadTree.js -> engine/public/scripts/QuadTree.js
	renamed:    public/scripts/engine/Ray2D.js -> engine/public/scripts/Ray2D.js
	renamed:    public/scripts/engine/RayTracer2D.js -> engine/public/scripts/RayTracer2D.js
	renamed:    public/scripts/engine/Sound.js -> engine/public/scripts/Sound.js
	renamed:    public/scripts/engine/Sound2D.js -> engine/public/scripts/Sound2D.js
	renamed:    public/scripts/engine/SoundAsset.js -> engine/public/scripts/SoundAsset.js
	renamed:    public/scripts/engine/SoundDescription.js -> engine/public/scripts/SoundDescription.js
	renamed:    public/scripts/engine/SoundSample.js -> engine/public/scripts/SoundSample.js
	renamed:    public/scripts/engine/SoundSystem.js -> engine/public/scripts/SoundSystem.js
	renamed:    public/scripts/engine/Timer.js -> engine/public/scripts/Timer.js
	renamed:    public/scripts/engine/UnitTestFramework.js -> engine/public/scripts/UnitTestFramework.js
	renamed:    public/scripts/engine/unit_tests/TODO_TestMultPacker.js -> engine/public/scripts/unit_tests/TODO_TestMultPacker.js
	renamed:    public/scripts/engine/unit_tests/TestGameArithmeticCompression.js -> engine/public/scripts/unit_tests/TestGameArithmeticCompression.js
	renamed:    public/scripts/engine/unit_tests/TestGameBinarySerializer.js -> engine/public/scripts/unit_tests/TestGameBinarySerializer.js
	renamed:    public/scripts/engine/unit_tests/TestGameBitPacker.js -> engine/public/scripts/unit_tests/TestGameBitPacker.js
	renamed:    public/scripts/engine/unit_tests/TestGameClass.js -> engine/public/scripts/unit_tests/TestGameClass.js
	renamed:    public/scripts/engine/unit_tests/TestGameEntity.js -> engine/public/scripts/unit_tests/TestGameEntity.js
	renamed:    public/scripts/engine/unit_tests/TestGameEventSystem.js -> engine/public/scripts/unit_tests/TestGameEventSystem.js
	renamed:    public/sounds/_placeholder.mp3 -> engine/public/sounds/_placeholder.mp3
	renamed:    public/sounds/placeholder.mp3 -> engine/public/sounds/placeholder.mp3
	renamed:    public/images/BKUPground_level01_01.png -> engine_test_game/public/images/BKUPground_level01_01.png
	renamed:    public/images/BKUPwall_level01_01.png -> engine_test_game/public/images/BKUPwall_level01_01.png
	renamed:    public/images/BKUPwater.png -> engine_test_game/public/images/BKUPwater.png
	renamed:    public/images/dirt.png -> engine_test_game/public/images/dirt.png
	renamed:    public/images/dirtWall.png -> engine_test_game/public/images/dirtWall.png
	renamed:    public/images/grass.png -> engine_test_game/public/images/grass.png
	renamed:    public/images/ground_256.png -> engine_test_game/public/images/ground_256.png
	renamed:    public/images/ground_level01_01.png -> engine_test_game/public/images/ground_level01_01.png
	renamed:    public/images/test/groundSub5.png -> engine_test_game/public/images/test/groundSub5.png
	renamed:    public/images/test/wall.png -> engine_test_game/public/images/test/wall.png
	renamed:    public/images/test/waterSub.png -> engine_test_game/public/images/test/waterSub.png
	renamed:    public/images/test_anims_run/jogSheet.png -> engine_test_game/public/images/test_anims_run/jogSheet.png
	renamed:    public/images/test_anims_run/test_idle_0_00.png -> engine_test_game/public/images/test_anims_run/test_idle_0_00.png
	renamed:    public/images/test_anims_run/test_idle_1_00.png -> engine_test_game/public/images/test_anims_run/test_idle_1_00.png
	renamed:    public/images/test_anims_run/test_idle_2_00.png -> engine_test_game/public/images/test_anims_run/test_idle_2_00.png
	renamed:    public/images/test_anims_run/test_idle_3_00.png -> engine_test_game/public/images/test_anims_run/test_idle_3_00.png
	renamed:    public/images/test_anims_run/test_idle_4_00.png -> engine_test_game/public/images/test_anims_run/test_idle_4_00.png
	renamed:    public/images/test_anims_run/test_idle_5_00.png -> engine_test_game/public/images/test_anims_run/test_idle_5_00.png
	renamed:    public/images/test_anims_run/test_idle_6_00.png -> engine_test_game/public/images/test_anims_run/test_idle_6_00.png
	renamed:    public/images/test_anims_run/test_idle_7_00.png -> engine_test_game/public/images/test_anims_run/test_idle_7_00.png
	renamed:    public/images/test_anims_run/test_run_0_00.png -> engine_test_game/public/images/test_anims_run/test_run_0_00.png
	renamed:    public/images/test_anims_run/test_run_0_01.png -> engine_test_game/public/images/test_anims_run/test_run_0_01.png
	renamed:    public/images/test_anims_run/test_run_0_02.png -> engine_test_game/public/images/test_anims_run/test_run_0_02.png
	renamed:    public/images/test_anims_run/test_run_0_03.png -> engine_test_game/public/images/test_anims_run/test_run_0_03.png
	renamed:    public/images/test_anims_run/test_run_0_04.png -> engine_test_game/public/images/test_anims_run/test_run_0_04.png
	renamed:    public/images/test_anims_run/test_run_0_05.png -> engine_test_game/public/images/test_anims_run/test_run_0_05.png
	renamed:    public/images/test_anims_run/test_run_0_06.png -> engine_test_game/public/images/test_anims_run/test_run_0_06.png
	renamed:    public/images/test_anims_run/test_run_0_07.png -> engine_test_game/public/images/test_anims_run/test_run_0_07.png
	renamed:    public/images/test_anims_run/test_run_1_00.png -> engine_test_game/public/images/test_anims_run/test_run_1_00.png
	renamed:    public/images/test_anims_run/test_run_1_01.png -> engine_test_game/public/images/test_anims_run/test_run_1_01.png
	renamed:    public/images/test_anims_run/test_run_1_02.png -> engine_test_game/public/images/test_anims_run/test_run_1_02.png
	renamed:    public/images/test_anims_run/test_run_1_03.png -> engine_test_game/public/images/test_anims_run/test_run_1_03.png
	renamed:    public/images/test_anims_run/test_run_1_04.png -> engine_test_game/public/images/test_anims_run/test_run_1_04.png
	renamed:    public/images/test_anims_run/test_run_1_05.png -> engine_test_game/public/images/test_anims_run/test_run_1_05.png
	renamed:    public/images/test_anims_run/test_run_1_06.png -> engine_test_game/public/images/test_anims_run/test_run_1_06.png
	renamed:    public/images/test_anims_run/test_run_1_07.png -> engine_test_game/public/images/test_anims_run/test_run_1_07.png
	renamed:    public/images/test_anims_run/test_run_2_00.png -> engine_test_game/public/images/test_anims_run/test_run_2_00.png
	renamed:    public/images/test_anims_run/test_run_2_01.png -> engine_test_game/public/images/test_anims_run/test_run_2_01.png
	renamed:    public/images/test_anims_run/test_run_2_02.png -> engine_test_game/public/images/test_anims_run/test_run_2_02.png
	renamed:    public/images/test_anims_run/test_run_2_03.png -> engine_test_game/public/images/test_anims_run/test_run_2_03.png
	renamed:    public/images/test_anims_run/test_run_2_04.png -> engine_test_game/public/images/test_anims_run/test_run_2_04.png
	renamed:    public/images/test_anims_run/test_run_2_05.png -> engine_test_game/public/images/test_anims_run/test_run_2_05.png
	renamed:    public/images/test_anims_run/test_run_2_06.png -> engine_test_game/public/images/test_anims_run/test_run_2_06.png
	renamed:    public/images/test_anims_run/test_run_2_07.png -> engine_test_game/public/images/test_anims_run/test_run_2_07.png
	renamed:    public/images/test_anims_run/test_run_3_00.png -> engine_test_game/public/images/test_anims_run/test_run_3_00.png
	renamed:    public/images/test_anims_run/test_run_3_01.png -> engine_test_game/public/images/test_anims_run/test_run_3_01.png
	renamed:    public/images/test_anims_run/test_run_3_02.png -> engine_test_game/public/images/test_anims_run/test_run_3_02.png
	renamed:    public/images/test_anims_run/test_run_3_03.png -> engine_test_game/public/images/test_anims_run/test_run_3_03.png
	renamed:    public/images/test_anims_run/test_run_3_04.png -> engine_test_game/public/images/test_anims_run/test_run_3_04.png
	renamed:    public/images/test_anims_run/test_run_3_05.png -> engine_test_game/public/images/test_anims_run/test_run_3_05.png
	renamed:    public/images/test_anims_run/test_run_3_06.png -> engine_test_game/public/images/test_anims_run/test_run_3_06.png
	renamed:    public/images/test_anims_run/test_run_3_07.png -> engine_test_game/public/images/test_anims_run/test_run_3_07.png
	renamed:    public/images/test_anims_run/test_run_4_00.png -> engine_test_game/public/images/test_anims_run/test_run_4_00.png
	renamed:    public/images/test_anims_run/test_run_4_01.png -> engine_test_game/public/images/test_anims_run/test_run_4_01.png
	renamed:    public/images/test_anims_run/test_run_4_02.png -> engine_test_game/public/images/test_anims_run/test_run_4_02.png
	renamed:    public/images/test_anims_run/test_run_4_03.png -> engine_test_game/public/images/test_anims_run/test_run_4_03.png
	renamed:    public/images/test_anims_run/test_run_4_04.png -> engine_test_game/public/images/test_anims_run/test_run_4_04.png
	renamed:    public/images/test_anims_run/test_run_4_05.png -> engine_test_game/public/images/test_anims_run/test_run_4_05.png
	renamed:    public/images/test_anims_run/test_run_4_06.png -> engine_test_game/public/images/test_anims_run/test_run_4_06.png
	renamed:    public/images/test_anims_run/test_run_4_07.png -> engine_test_game/public/images/test_anims_run/test_run_4_07.png
	renamed:    public/images/test_anims_run/test_run_5_00.png -> engine_test_game/public/images/test_anims_run/test_run_5_00.png
	renamed:    public/images/test_anims_run/test_run_5_01.png -> engine_test_game/public/images/test_anims_run/test_run_5_01.png
	renamed:    public/images/test_anims_run/test_run_5_02.png -> engine_test_game/public/images/test_anims_run/test_run_5_02.png
	renamed:    public/images/test_anims_run/test_run_5_03.png -> engine_test_game/public/images/test_anims_run/test_run_5_03.png
	renamed:    public/images/test_anims_run/test_run_5_04.png -> engine_test_game/public/images/test_anims_run/test_run_5_04.png
	renamed:    public/images/test_anims_run/test_run_5_05.png -> engine_test_game/public/images/test_anims_run/test_run_5_05.png
	renamed:    public/images/test_anims_run/test_run_5_06.png -> engine_test_game/public/images/test_anims_run/test_run_5_06.png
	renamed:    public/images/test_anims_run/test_run_5_07.png -> engine_test_game/public/images/test_anims_run/test_run_5_07.png
	renamed:    public/images/test_anims_run/test_run_6_00.png -> engine_test_game/public/images/test_anims_run/test_run_6_00.png
	renamed:    public/images/test_anims_run/test_run_6_01.png -> engine_test_game/public/images/test_anims_run/test_run_6_01.png
	renamed:    public/images/test_anims_run/test_run_6_02.png -> engine_test_game/public/images/test_anims_run/test_run_6_02.png
	renamed:    public/images/test_anims_run/test_run_6_03.png -> engine_test_game/public/images/test_anims_run/test_run_6_03.png
	renamed:    public/images/test_anims_run/test_run_6_04.png -> engine_test_game/public/images/test_anims_run/test_run_6_04.png
	renamed:    public/images/test_anims_run/test_run_6_05.png -> engine_test_game/public/images/test_anims_run/test_run_6_05.png
	renamed:    public/images/test_anims_run/test_run_6_06.png -> engine_test_game/public/images/test_anims_run/test_run_6_06.png
	renamed:    public/images/test_anims_run/test_run_6_07.png -> engine_test_game/public/images/test_anims_run/test_run_6_07.png
	renamed:    public/images/test_anims_run/test_run_7_00.png -> engine_test_game/public/images/test_anims_run/test_run_7_00.png
	renamed:    public/images/test_anims_run/test_run_7_01.png -> engine_test_game/public/images/test_anims_run/test_run_7_01.png
	renamed:    public/images/test_anims_run/test_run_7_02.png -> engine_test_game/public/images/test_anims_run/test_run_7_02.png
	renamed:    public/images/test_anims_run/test_run_7_03.png -> engine_test_game/public/images/test_anims_run/test_run_7_03.png
	renamed:    public/images/test_anims_run/test_run_7_04.png -> engine_test_game/public/images/test_anims_run/test_run_7_04.png
	renamed:    public/images/test_anims_run/test_run_7_05.png -> engine_test_game/public/images/test_anims_run/test_run_7_05.png
	renamed:    public/images/test_anims_run/test_run_7_06.png -> engine_test_game/public/images/test_anims_run/test_run_7_06.png
	renamed:    public/images/test_anims_run/test_run_7_07.png -> engine_test_game/public/images/test_anims_run/test_run_7_07.png
	renamed:    public/images/wall_256.png -> engine_test_game/public/images/wall_256.png
	renamed:    public/images/wall_level01_01.png -> engine_test_game/public/images/wall_level01_01.png
	renamed:    public/images/wall_level01_03.png -> engine_test_game/public/images/wall_level01_03.png
	renamed:    public/images/water.png -> engine_test_game/public/images/water.png
	renamed:    public/scripts/game/GameRules.js -> engine_test_game/public/scripts/GameRules.js
	renamed:    public/sounds/Step1_Gravel.wav -> engine_test_game/public/sounds/Step1_Gravel.wav
	renamed:    public/sounds/Step2_Gravel.wav -> engine_test_game/public/sounds/Step2_Gravel.wav
	renamed:    public/sounds/Step2b_Gravel.wav -> engine_test_game/public/sounds/Step2b_Gravel.wav
	renamed:    public/scripts/alife/GameRules.js -> notes/scratchwork/alife/GameRules.js
New Directory structure is working, and I have a bat file to make
softlinks in windows
	renamed:    3rdParty/3rdPartyDependancies.txt -> 3rdParty/public/3rdPartyDependancies.txt
	modified:   bin/DebugServer.bat
	modified:   bin/DebugServer.sh
	modified:   bin/ObfuscationResults.txt
	modified:   bin/RunServer.bat
	modified:   bin/RunServer.sh
	new file:   bin/makeLinks.bat
	new file:   bin/readme.txt
	modified:   engine/private/scripts/CodeCompressor.js
	modified:   engine/private/scripts/GameServer.js
	modified:   engine/private/scripts/unit_tests/TestDocJS.js
	modified:   engine/private/scripts/unit_tests/TestObfuscator.js
	modified:   engine/public/html/index.html
	modified:   engine/public/scripts/Game2DWorld.js
	modified:   engine/public/scripts/GameLoader.js
	modified:   engine/public/scripts/SoundSystem.js
	renamed:    engine/public/scripts/GameRunner.js -> engine_test_game/public/scripts/GameLoader.js
	modified:   engine_test_game/public/scripts/GameRules.js

 Untracked files:
   (use "git add <file>..." to include in what will be committed)

	public/