Added modularly selectable redirection of rendering into a configurable FBO.
Extract a common orthostate class and use it for redirected framebuffers as well.
Clear redirected framebuffers with nul-alpha.
Added support for multiple color attachments in FBOs.
Added fragment shader support for outputting multiple pieces of fragdata.
Added FBConfig support for constructing multiple render targets.
Added a utility Map class for efficiently mapping int keys.
Allow RenderTargets to provide their own complete states instead of just code.
Give FBOs an interface to mask color buffers on or off.
Improved CacheMap implementation a bit.
"Improved" CacheMap by making it possible to choose reference type.
Fixed source-level compatibility issue in shadowmap.
Compare FB-config render-targets for soft equality.
Added ability for render-contexts to canonize and hold arbitrary data.
Improved ScreenQuad implementation.
Separated the depth-test disabling of States.xray into its own state.
Added a modular render-target that stores screen-space normals.
Added a default order for screen-space postprocessing of solids.
Added some more GLSL miscellanea.
Added a first version of screen-space outline-processing.