* Cleaned the malf module code and made it easier to add powers.
 * Fixed multiple bugs with the cameras and the malf powers. All malf powers should be in working order now.
 * Added a new power that creates an automatic cyborg machine that will allow the AI's minions to put living humans through it to build a cyborg army. This power will cost all their malf points and will stop them from being able to shunt, to balance it.
 * Added a changelog entry.
 * Commented out the new power, for now.
Merge pull request #957 from Giacomand/malf_robots

Malf Module Cleanup and Bugfixing