[33] PRE-ALPHA 0.2

- New World/MapTile/MapChunk rendering system, moving back from TextureArray to Texture
- Updated info list
- Qt 5.1.1 changed QGLWidget::initializeGL, so redone loading for new project
- UNITSIZE had dividing problem with CHUNKS = 1
- FPS counter
- Debug info about c++ version, target architecture and MSVC compiler info

! MapChunk memory leaks