CMake/Buildsystem: CMake adds /Zm1000 to MSVC by default - explicitly replace that in the flaglist with the lower boundary
Buildsystem/MSVC: Enable and treat as errors compilation warning about not matching virtual function signatures. This will help scripters who might sometimes use a hook using improper parameters (or miss 'const' for example)
Core/DB: Haaleshi Altar

- Prevent crash due to spamming GossipHello
- Convert core script to SAI
- Solves #8220
Core: Change a rather badly phrased warning regarding "bad" DBC datastructures
Core/Vehicles: Fixed basepoints used when ride vehicle aura is created for !IsInMap case
Core/Units: Cleaned up DealDamage log message and moved it to debug level
Core: Fixed some level 4 warnings (msvc)
Core/Units: Check aura presence before casting liquid spell to avoid resetting periodic tick timers
Update copyright note for 2013.

Happy new year.
Update more copyright note for 2013. (alcohol sucks)
Update more copyright note for 2013.
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
Fix compil & errors
Core/Command: Add command for near creature finding
Core/Player: Fix armor calculation

Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.

See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786

The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
Partially revert last commit - fix on ItemHandler coming soon
Core/Player: Fix armor calculation - 2nd try

Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.

See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786

The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
CORE/Scripting: Move Commander Sarannis & Thorngrin the Tender to cpp scripting. Add instance script.
Thanks to Vincent Micheal for the help :)
CORE/Scripting: Forgot new lines at end of file.
Core: Fix build