Components.Add(...) should not Initialize Components

Components are auto initializes only during Game.Initialize(..).
After that one should explicitly initialize its componts before use.

https://github.com/mono/MonoGame/issues/1803
Merge pull request #2065 from nkast/nKast_GameComponent_Initialization

Components.Add(...) should not Initialize Components
Merge remote-tracking branch 'upstream/develop' into nKast_DrawableGameComponent_GraphicsDevice