flotante src: Implemented WA for freescale shitty compiler

       Substituted the bit field usage with functions in order to
   operate the floating point segments. Thanks to freescale shitty
   compiler :)

Signed-off-by: Emiliano Gibran Gonzalez Perez <haibrayn@hotmail.com>
flotante.c: Adapted isZero function for friskle WA

    flotante.c: Adapted isZero function for friskle WA

Signed-off-by: Emiliano Gibran Gonzalez Perez <haibrayn@hotmail.com>
Added Freescale sources to keep a version control

    Added Freescale sources to keep a version control

Signed-off-by: Emiliano Gibran Gonzalez Perez <haibrayn@hotmail.com>
float32.h : converted to unix and changed uint16_t

    used unsigned short for a uint16_t definition

Signed-off-by: Emiliano Gibran Gonzalez Perez <haibrayn@hotmail.com>
Converted Sources files to unix format

    Converted Sources files to unix format

Signed-off-by: Emiliano Gibran Gonzalez Perez <haibrayn@hotmail.com>
float : added code for the picky freescale struct

float : added code for the picky freescale struct

    changed union or bitfield for a double struct so it works  yeah

Signed-off-by: Oscar Jahaziel Acosta Mendoza <coca_lp@hotmail.com>
float : removed redundant files

Signed-off-by: Oscar Jahaziel Acosta Mendoza <coca_lp@hotmail.com>