New compiler
Fixing chrono on VS
Working on new compiler possibilities
Fixing time and Screen
Cleaning main init
library.cpp not necessary anymore
Simplifying Time class
little change
Declaring unordered_set for storing CanvasResource, instead of using the refcount base class
Shared_ptr ownership for CanvasResource and derived done
Little optimization
little refactor on spriteresource handling
header cleaning and more
Removed RefCountHandler from ImageSet, using shared_ptr instead
little opt
Not compailing cause of static unordered map
Compiles with clang 3.2 but crashes
Using Cache object in all the resources, and using cresSet as monitor, making hash compatible with weak_ptr and other adjustments
Merge branch 'dev'