UPDATED: Eluna
Deleted lualib and changed bank check to optional for GetItemCount
Merge branch 'master' of github.com:ElunaLuaEngine/Source
UPDATED: Eluna

ADDED: 8 new methods (unit/player).

Also thanks to AlexeWarr for 'GetCombatTime()' and 'ClearInCombat()' method suggestions.
UPDATED: Eluna

Didn't catch this. It is fixed and count i s now optional.
UPDATED: Eluna

Didn't catch this. It is fixed and count i s now optional.
Core: Fix non-PCH compile (missing headers on some of the scripts)
UPDATED: Eluna

ADDED: 2 new unit methods
Scripts/Icecrown: Add script* support for Borrowed Technology/Volatility quests

* There are heavy core problems that make it not fully functional for now.
1) Enter vehicle of 31578 is being overriding the vehicle aura of the accessory so it kicks it out. (both get applied to 1, but instead decoy should be to 0).
2) Even if mentioned above get fixed the accessory is supposed to implicitly hit another passenger with explosion
and no seat flags for it even unknown.
3) Armored Decoy doesn't keep emote from freeze mechanic when enter vehicle connected with a not supported flag.
4) Vehicle speed seems too fast (there is some general vehicle not correct speed problem with spline being involved).

Connected with: #5757
Core/Vehicles: Give description to unknown seat flag

* There are 28 vehicles using for what is stated in the description  - it handles keeping specific emote states (animations) for passengers entering vehicles, I'm not 100% sure if is connected with the aura states that apply them. There are videos for every single known creature that is using it. 31583 - is clearest example since has only this flag as unknown on seat 0. Putting it here only to give direction to where researching should be made if someone dig into it more or can implement support for it.
Core: Fix non pch build
UPDATED: Eluna
Tested changing hooks to script classes. Also changed Eluna to a singleton sEluna and fixed timed events. A lot of major changes to hooks and LuaEngine files.
Core/RBAC: Fix multiple permissions and remove multiple config options that are currently implementes by RBAC
- Remove config options: CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT, CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL, CONFIG_GM_LOG_TRADE, CONFIG_ALLOW_TWO_SIDE_ACCOUNTS, CONFIG_ALLOW_TWO_SIDE_WHO_LIST, CONFIG_ALLOW_GM_FRIEND, CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND, CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL
- Fix RBAC_PERM_SKIP_CHECK_CHAT_SPAM (Was checking spam for those that had the permission)
- Only check RBAC_PERM_TWO_SIDE_INTERACTION_CHAT for sender of whispers (Restores GM being able to whisper players)
- Only check RBAC_PERM_TWO_SIDE_INTERACTION_MAIL for sender
- Fix .ticket assign <Player>, with last RBAC change it was changed by mistake from Player to Account
Core/RBAC: Change default db permissions to behave like a server with default config before RBAC conversion
(Missing change from previous commit)

To enable any of the removed config option you should now add the proper role to the proper groups
IE:
AllowTwoSide.Interaction.Mail = 1 --> Add role 19 to group 1 (Add it to players)
Typo fix... ¬¬
Scripts/Eye of Eternity: Fix not being able to press release button on death during phase III
UPDATED: Eluna
Fixed hooks and changed the system here and there
Merge branch 'master' of github.com:ElunaLuaEngine/Source
Merge branch 'master' of https://github.com/ElunaLuaEngine/Source into dt
UPDATED: Eluna
Added AutoEquip methods as well as GetCurrentSpell and few others
First step of comment style refactoring to doxygen-style.