POC of inputs and drawing
entity-component system skeleton

Re-inventing the wheel since 2013
basic color utils
small cleanup, twotone color
rearrange
simple scene manager
some reorg, basic tweening
Tween, Tween System, POC for tweening colors
small logging tweak
Simple vec2 class
a few simple components
behavior component, managers, multimap beginning
Enums, working component store
Respond to inputs; custom behaviors
Keyboard system, input response, debug
clean up main sketch
Some moving around, shapes, drawables, rendering
Processing.js compatibility: Change names of things so don't throw javascript errors

Still some color issues...
Commenting out code from frustrating debug
file cleanup -- break out to multiple files