This is another fundamental perception difference problem.

I've always viewed the vanilla recipes in TE and MPS to be the "my mod has to work standalone dammit" emergency option. In a mixed modpack environment those vanilla-friendly recipes are consistently so generous it's ridiculous. I'm sure we're not debating this, it's why we use the TE recipes to begin with, but they are by no means "hard", at least not to me. They simply assume TE is installed. *GregTech* recipes are hard.

Forestry on the other hand balances against itself and swings towards the tough side of the street in the first place even on its so-called Easy Mode, so I'm OK with toning its difficulty down to make it play nicer with other mods.

In other words I prefer the modpack difficulty to be consistent and KD sets the rules there. Forestry beekeeping's defaults are simply obnoxious for casual/leisurely play as RR is apparently designed to promote and support.