Merge pull request #137 from fritsch/hammer

ActiveAE: Go into suspend state when error happens
ActiveAE: rework MakeSound
AE: blobking sinks, squash to c774b40eb4181304f8af1dda140d5f5816c4cbd0
AE: update VS for ActiveAE
AE: allow Windows to use ActiveAE via env
ActiveAE: fixing round on Windows
ActiveAE: squash me
ActiveAE: implement isBuffering() in Stream