Create Soda.cs

Hrmm... Creating this is making me think that there should just be a "FunCommands.cs" and that it should use the same logic for all of these and that these sub-classes should just call the FunCommands class and pass in the name of the command (Tea, Soda, Coffee, Nuke, Whale, Trout, etc).  That should greatly reduce the amount of code...