ofBitmapFont: reverse texture coords on not vflip
fix orientation/viewport/vflip in old renderer
ofMatrixStack + all orientation/vflip changes working in both gl renderers
moved default shaders to statics in ofShader so they can be modified in runtime
ofxAssimp: fix for programmable GL
ofxVectorGraphics: fix for programmable GL, missing arcs
3dprimitives example: fixes for gles / programmable gl
QuaternionArcballExample: fixes for gles / programmable GL
advanced3dExample: fixes for gles/programmable gl
cameraLensOffsetExample: fixes for gles/programmable GL
meshFromCameraExample: add missing new line
normalsExample: use ofVboMesh
GPUparticleSystemExample: fixes for programmable gl
alphaMaskingShaderExample: fixes for programmable GL
billboardExample: fixes for programmableGL
billboardRotationExample: fixes for programmable GL
shaderExample: fixes for programmable GL
assimpExample: fixes for programmable GL
textureScreengrabExample: fixes for programmable GL
imageLoaderExample: fix for programmable GL