upgrading OpenTK
upgrading OpenTK
fixing merge conflicts
Fixing thread concurrency problem where the update thread would interfere with a terrain reset
Starting terrain viewer
start of camera
setting GL enable state correctly before font rendering
bounding box
added func for wrapped fbm
added texture to box
simple rotating camera
preventing key bounce on terrain reset
GBuffer roughly working
turned off display of matrices
flipping gbuffer combiner texcoords up the right way
split screen for buffer vis
fiddling with projections and mappings
gbuffer position mapping
tweaking generation
refactoring WIP