Removed 1/3 damage protection for reds

Low-hp murderers and outlaws are very hard to kill because they enjoy the same 1/3 cap on received damage that innocent newbies do. This change simply removes that protection. In testing, 20 hp reds could often be killed in a single hit, instead of the 4 hits that 1/3 protection + regeneration ensured.

Murderers/outlaws over 90 hp will notice no change, as damage is already capped at 30 regardless.