making some methods of level factory static, so that they are utility methods
f c
Cleaning changes from new branch.
refactoring view framework to see possibility of having splashscreen editor
refactored actions package, added targeted action class
Added a new way to get elements from a parent element in the XMLTool.
Added a way to get a map of children elements from a parent element.
added game element type to constructor, removed unused packages and tests
Added proper identation to the XMLFile.
started adding actions to xml file
Tried to solve a problem that prevents committing
MapLoader.java now reads from an XML file detailing the map. GameMap.java constructor changed to match new parameters
Merge branch 'towerdefense2.0' of https://github.com/duke-compsci308-spring2013/vooga into towerdefense2.0
Fixed the addGhostImage() method in GameMap.java to conform to the new constructor for GameElement
fixed merge conflicts
Merge branch 'towerdefense2.0' of https://github.com/duke-compsci308-spring2013/vooga into towerdefense2.0
added pathfinding
more refactoring and fixed a bug in addPlayer to model
Merge branch 'scrolling_platformer' of https://github.com/duke-compsci308-spring2013/vooga into scrolling_platformer
made some packaging refactoring