Model system removed; Going to try that again
Small InputListener updates
Created the "View" classes (GameView, MenuView); Extends JPanel
	- To be used to simplify switching between views
ForceSet:
 - Defines all forces that can effect an Entity in a World
 - Acceleration due to gravity, air resistance, terminal velocity
Vector:
 - Each Entity contains a Vector
 - Holds the values of the Entities X, Y, and Z speed values
 - Calculates and updates changes using the ForceSet
ActiveEntity changes:
 - Can be given its own ForceSet that will override that of the world
 - Updates its Vector each tick
CameraEntity:
 - Made with settings to prevent Camera movement
 - glideTo method (given a location and number of ticks for this to
happen over)