Recognize odex files in memory accounting.

Give odex files the same heap category as dex files.

Change-Id: I82539e20ac20a2b80c63c0cfceb266d9c59e22b7
Account malloc mmaped pages as native heap.

Currently when malloc uses a page rather than brk the heap gets accounted as
ashmem memory. Previously the memory would be accounted as unknown but since
[1] it gets accounted as ashmem. This change makes the accounting see this
memory as being native, ie the same kind of memory we associate with brk.

[1] https://android-review.googlesource.com/#/c/49583/3

Change-Id: I6f496cfeb590268d41d8e047b12cd5c90359e2b0
Applying ChannelScrolling to remove calculateDragAngle

To avoid angle calculation changed the logic to use virtual areas.
When try to drag or pan, check where the current touch point locates
and determine how to drag a page.

Change-Id: Id9bd08a69c4ac93ff385c8088e6c16bed5dc5f88
Signed-off-by: kiwon <kiwon98.lee@samsung.com>
Fixed the problem ime invisible status despite being the icon that appears in the statusbar.

[Reproduce the Path]
Precondition : Set "Auto-rotate screen" option to ENABLE

Calendar App lunch -> Rotate device to "Landscape" -> Touch "+" button(Add new Schedule)
-> Check the ime icons of the Status bar

Ime invisible status despite being the icon that appears in the statusbar.
Displays an icon in the status bar when the ime was actually visible state is modified to check.

Change-Id: If103ab909c5bfa6391eb51a696fb8b8f0b18808c
Fix Watchdog HeartbeatHandler to run on correct thread

The HeartbeatHandler for the System Server Watchdog has been running
on the wrong thread due to a race condition in initialization.  It's
designed to run on ServerThread, so that it can catch lockups in the
main looper of the System Server.  It has been running on
ActivityManagerThread instead, so it does not detect lockups on the
ServerThread as it should.

ActivityManagerService is calling Watchdog.getInstance() before
ServerThread calls Watchdog.getInstance().init(), so the handler is
being bound to the ActivityManagerThread instead of the ServerThread.

Explicitly bind HeartbeatHandler to ServerThread, so that the Watchdog
catches lockups on this critical thread.

Change-Id: Iccb184ac3adb817feb86ed4ee0e50e443bf74636
Audio continue to played even if paused manually

Currently, audio will resume playing after a phone call
or notification even if the user had manually paused playback.

This patch addresses that by introducing a new player state
to distinguish the user pausing playback and the browser
losing audio focus for some other reason. Audio will only
 resume if the browser temporarily lost audio focus and
not when the user has manually paused playback.

Change-Id: I9e8beaedb0fcc5afe920068297ed9c387eab2ac8
Signed-off-by: Roger Chen <cxr514033970@gmail.com>