* Replaced skse.GetMappedControl with wrapper that always checks for mouse AND keyboard; also cleanup.
Merge branch 'master' of https://github.com/schlangster/skyui into HUDWidgets
* Added menu controls back to config. Old method didn't account for the fact that mouse input can't be detected with handleInput, so they have to be decoupled from controlmap (at least for platform=0).
* Updated translations.
* Changed import order, fixed issues for some reason.
Merge branch 'HUDWidgets' of https://github.com/schlangster/skyui
* Fixed wrong default index.
Merge branch 'master' of https://github.com/schlangster/skyui into HUDWidgets
* Checking for duplicates when registering a config menu. If already registered, will return the current id.
* Added UnregisterMod to ConfigManager. Not used yet.
Merge branch 'master' of https://github.com/schlangster/skyui into HUDWidgets
* Version tick for 3.0-beta3.
* Blocked ESC from key mapping.
* Increased initial event delay to 0.1.
* Replaced SKI_ConfigMenu quest with new form to force reset. Should remove the need to cleansave when upgrading from alpha.
* Blank mod names are assigned "" since none isn't a string. Also makes the check simpler.
* Updated translations.
* Moved examples to sub-folder in case we add more in the future.
* Fixed issue where you could default and select disabled entries when highlighting them with keyboard/controller.
* Updated translations.
* Fixed wrong gold icon (for real).