Version 6.1

PLAYER CHANGES
-Adjusted player speed formulas for consistency
TERRAIN CHANGES
-Added the bear cave, which regularly spawns bears
-Modified loading and drawing procedures to account for the bear cave
-Added texture for bear cave
-Level 1 is now terrain-exclusive
-Level 2 is now enemy-focused
ENEMY CHANGES
-Added the bear!
--The bear walks in one direction
--Upon hitting a wall, it reverses direction
-Added copyright-violating bear testing texture
MISC CHANGES
-Added a frame counter to the Controller
-Adjusted drawing procedure such that enemies and players are in front
of terrain