starting the process to spawn enemies
continue working on the enemy spawner
Segmentation fault when trying to generate a new enemy at the vector of enemies
minor changes
no peta!
I don't know why the enemies are not painted :-(
Bug of borders solved
Corrected errors
Merge branch 'enemy'

Conflicts:
	cGame.cpp
	cScene.h

Corrected the merge and solved some problems at the same time