Added ability to edit screen entity width and height in the editor. Entities no longer default to 50x50 size in editor, but use the source entity dimensions. Adjusted platformer example to set entity sizes in the editor.
Fixed copy/paste crashing the IDE because of unremoved event listeners
Added a simple Pong game example to IDE Lua examples.
Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow.
A less obtrusive 2D transform gizmo with XY scaling
Merge pull request #280 from CIB/cleanup

Image updates
Fixed XY scaling in the 2d editor transform gizmo
Inactive layers in 2d editor no longer block mouse input
Made IDE console toggleble. IDE console will show automatically when running project. Replaced console Clear button with an image button. Added console hide button to console. Added getMainWidth and getMainHeight to UI sizers.
Deleting entities will now affect all multiple selected entities, base Undo/Redo framework for editors
Started work on fix for #238

Added a new container element that will only hold the actual lines, so that we can use scissors on that.
Fixed scissors for single line text input.
Added horizontal scroll to single line TextInput