adding a (customizable) option to use relative paths with projectile-find-file
simplifying projectile-hashify-files to just a funcall
adding a unit test for relative file paths
Merge pull request #68 from joelmccracken/master

testing to verify a broken test will give travis a red result
fixing the projectile-test-hashify-relative test
adding a unit test for projectile-hashify-with-uniquify
adding subheadings to the README
documenting proejctile-show-paths-function in the README
Merge pull request #65 from Wilfred/master

adding a (customizable) option to use relative paths with projectile-find-file
Fix #71 - correct regenerate tags keybinding in the README
Show indexing message only when doing native project indexing
Fix #60 - add the ability to manually cache files

Files are now also added to the cache automatically the first time
you visit them (via the `find-file-hook`).
Directories listed in .projectile file are excluded when tags are generated
Added comment to projectile-tags-exclude-patterns function
Merge pull request #73 from alexey-naydenov/tags_exclude

Regenerate tags function excludes directories listed in .projectile file
Add missing progn
Adds known-projects system

Known projects makes it easy to return to projects that you have
previously done work on. Projects are saved whenever the system
already does caching. The main user-facing component is the
`projectile-switch-project` command, bound to 's' on the projectile
mode map, which makes it easy to switch to the new project.