Version 0.4.0
            -> Added sound effect for ritz bullet shot
            -> Added sound effect for ritz jump
            -> Add enemy locations in data file, and enemy type
            -> Added gomba enemies
            -> TileMap now a based class. Level one now
               derives from LevelOne class
            -> goomba AI goes back and forth. Will reverse direction when hitting wall or tile. Randomly
               goes either direction when created.