PlayerClientListener: javadocs requestedChoosePlayer, whitespace
SC_PIRI: PI.requestedChoosePlayer: Build array with proper length from PlayerClientListener's list
SC_TTD: Board layout
makeNewBoard: More detailed message for inconsistencies in board data
SOCBoardLargeAtServer: Minor indents/whitespace
build.xml: versionnumMaxNoWarn -> 1.1.10; jsettlers startup banner (c) -2013
Send new SOCSettlement to SOCScenarioEventListener.playerEvent(obj) for SVP_SETTLED_ANY_NEW_LANDAREA, SVP_SETTLED_EACH_NEW_LANDAREA
SOCBoard.roadAtEdge: Narrow return type
SOCServer.playerEvent: If new-land-area SVP is from land not sea, don't say player has reached a new island
SC_TTD: makeNewBoard: Dice numbers for main island past desert; javadocs landareas on same island
SOCBoardLargeAtServer +makeNewBoard_checkPortLocationsConsistent; javadocs
makeNewBoard: Fix all inconsistent port coordinates (SC_TTD 6-player)
makeNewBoard: Pass scenario to makeNewBoard_placeHexes, makeNewBoard_placeHexes_separateAdjacGolds
SC_TTD: Make sure gold is in landarea 2 not 1; rename makeNewBoard_placeHexes_separateAdjacGolds -> makeNewBoard_placeHexes_arrangeGolds
SOCBoardLarge javadocs re makeNewBoard
SOCGameListAtServer.createGame: Fix exception: Check factory class in case practicing at client
_SC_PIRI: SOCGame +getFortress(node)
_SC_PIRI: SOCBoardPanel.handleHover: Show tooltip at pirate fortress
SOCBoardPanel: un-hardcode 32 -> HALF_HEXHEIGHT
Rename argument to be consistent with other methods in the API