Destroy picklock kit when its damaged 5 times.
Base determination of whether a tile is outside on g_light_level instead of natural_light_level.
Center lightmap cache generation on player so it doesn't shift when you move the view.
Shia is no longer abundant
Rebalance zombie frequencies to make the new static spawn system playable.
Double regular zombie spawns with a terrible hack to make regular zombies far more frequent.
Merge pull request #174 from OzoneH3/master

Destroy picklock kit when its damaged 5 times.
Add newline at end of file. Reported by aapo.