EC_PlanarMirror: Null ptr crash fix if CreatePlane() function failed to create the ogre entity (it has lots of demands before it does so). Add setting visibility when plane is created.
SceneInteract: Expose the latest mouse raycast to anyone who is interested. Using this we can reduce the amount of raycasts done each frame to the mouse position (now many places do this on their own, i did not port these things to use the new feature). Cache (optimize) internally so that only one raycast is done per frame with the same mouse coords.
Windows cmake: Add /MP option also to non optmizations_enabled builds. This might be a default in visual studio but make sure its there.
Merge remote-tracking branch 'origin/admino_tundra' into admino_tundra