initial commit
multest (not working)
modified gitignore
Learning a few nn/gp approaches, trying a few libraries
Turned it into a class
blondies can be now saved and loaded
put blondies in a dir
transform game object into input and pass to blondie
fixed deep copy problem
moved functions that belong in the blondie class, into blondie class
set methods that are called from only within the class as classmethods
code to run tournaments
ability to restart from latest n generations stored on disk
code to play with blondie directly, plus few other fixes
scripts, more sanity checks, five digit gen#
some renames and updates ; checking in the latest nn
scripts