created a simple interface for the active game and set up drawing terrain and scrolling.
updated the view point. still needs some work but i have made headway
Fixed tile drawing bug. Fixed scrolling bug. Made scrolling by delta instead of by frame. working on scroll movement bug
finished faze 1 of the UI. main menu is rigged up as well as a simple active game interface. Fixed the scrolling bug, set the tile rendering position so that it would blur of the edge of the screen and applied a few default settings.
Merge branch 'game-shell'