you can now draw stuff in game.js as a (non-interactive and static)
stage
made a very small fix. I'd just like to add a note:
When off gameMenu.js TURN OFF THE LISTENERS!
Added a variant which cancels the gameMenu's listeners' functions when
you're not in gameMenu
-added a distance-finding function for the nodes
-added the other node images to game, and when they're activated
-had to change image names

warning: the passage to game isn't working
fixed last commit's problem :)
-made mouse coordinates and their updater global
-tried (for over an hour) to set the listeners in gameManage, failed