- more cursordescription fixes
- disabled gtk check for now
- fixed clangui api makefile
- fixed makefile typo
Fix a minor typo in MenuBar_Impl::create_parts()
Fix MenuBar_Impl::create_parts() to use part_item.get_css_values().get_box().xxx.length.value
Misc linux gcc fixes
Modify the texture wm, to take a copy of the dirty rects, since on_render may request_repaint
Tweaked the canvas 2d primitives naming conventions, to be more like ClanLib 2.3 CL_Draw.
The only significant change is: CL_Draw::fill to canvas.fill_rect()
- Added File::write_text, File::write_bytes, PixelConverter::set_input_is_ycrcb, PixelConverter::set_output_is_ycrcb
Extend the Sprite collision outline creation code. (Note, this belongs elsewhere, and will be moved in the future
Drop "struct Font_System_Position", too complicated and not required.
Fix code rot in the font example
Remove Font_TextureGlyph's "empty_buffer" bool, it's not required (Use texture.is_null)
Remove FontPixelBuffer from the API, it should not have been in there. It's an internal structure
Remove the various PathPrimitives typedef's
Simplify the path group class
Fix path example code rot
Allow textured vector fonts