Merge branch 'version0.0_debug' of github.com:adhishm/blackout into version0.0_debug

Pulled version0.0_debug from remote'
Replaced function calls in while condition with a single bool variable
Corrected move count display
Using negative numbers for menu functions
Included handling for weird input
Merge branch 'version0.0_debug_gameManager_gameMenu' into version0.0_debug_gameManager

Corrected the following errors:
1. Checking for win condition is proper now
2. Removed ambiguous input possibilities
3. Included better handling of weird input
Main play menu quit options corrected
Merge branch 'version0.0_debug_gameManager_playMenu' into version0.0_debug_gameManager

* gameManager.cpp:
	Corrected the quit option in the main menu in the function play().
	Updated the date.

*gameManager.h:
	Updated the date.
Merge branch 'version0.0_debug_gameManager' into version0.0_debug

* gameManager.cpp: Corrected menu errors - both game menu and main menu.
Fixed game generation by using srand(time(NULL))
Merge branch 'version0.0_debug_blackout_gameGeneration' into version0.0_debug_blackout

Feature:
* blackout.cpp: Added the statement srand (time(NULL)) to set a random seed.
Merge branch 'version0.0_debug_blackout' into version0.0_debug