Initial Checkin of the D2D stuff
Commit changes from today... Preview WORKS... Just need to get the background alpha mix done
Fix build paths for x86 Configuration
Clean up and consolidate D2DCodeBase
Updated Preview with final code to get it rendering and the Background image to fade as necessary
Updated DisplayScene.cs
Change D2D preview to a fixed size window...
Minor tweaks
Removed parallel rendering from DisplayScene.cs.. It seems to cause a little jumpiness
Remove duplicated DisplayScene.cs file
Only create new bitmap if it's changed
Updated Projects
Merge branch 'master' into D2DPreview
Tied preview update into data being pumped into preview
Updated DisplayScene.cs
Merge master to D2DPreview
Fix broken solution file after merge
updated build configuration with x86 information for Libraries.csproj
Updated D2D Preview.. Set the Display to a fixed window that sizes to the size of the background image... Had to do it this way because on resize it's blowing up and the error is hard to trace... May need to readdress this later
Remove orphaned code and class