Bugfixed color stuff
Messing around with the yaml stuff
Adding transition, but want to set value easily... Going to try etree
Doing some more rework
Trying out a couple of methods
More reworking
Seems to be working now
Trying a few more complicated things
Tried to add in Gazebo stuff
There's a problem if an element is supposed to be unique and there's multiple instances of it, it will be overwritten by later occurences. In what seems to be the policy of the urdfdom parser, it uses the first instance, whereas this implementation uses the last instance.
Modifying reflection setup
Have basic reflection setup, continuing on
Things coming together code wise, but have not yet tested. Need to
Can at least run urdf.py
Things are updated now. Might run slower, but meh
Added in check_valid() for warnings / assertions
Added README
Changing to accomadate aggregate types
Realizing that maybe I should make a factory-type object for aggregate types
Refactoring loading design