Update to latest version of authored api/game
Remove manual-submission admin panel, views, template and controller

[#59758674]
Add town-unlock password panel, open on disabled town-click

[#59758674]
Make "enabled" a settable prop on towns, instead of calculated.

Enable first town when world is entered.

[#59758674]
Unlock town when password is entered

[#59758674]
Persist enabled state of town

[#59758674]
Log enabling event

[#59758674]
Add strawman lock image to all disabled images

[#59758674]
Revert "preloadingComplete" accidental change
Fix setting of first enabled town to allow jumping to task by url

[#59758674]
Add meiosis sex control tutorial for task 1.6

[#59759120]
Rv. disable town images; add separate lock; apply lock to locked towns

We can now separate out being disabled and being locked.

[#59758674]
Enable towns based on completion; unlock towns manually

This reverts town-enabling back to how it was before. We now
have a separate "locked" state that is represented in the UI,
can be unlocked, and is saved to the backend.

Also update log messages to log unlocking event.

Update stylesheet to allow completed but not enabled towns. (Enabled
has become a bit of a misnomer here.)

[#59758674]
Temporarily skip obstacle course transitioning.
Make max speed on scale slider higher

[#59759888]
Add time-scaling to all places during meiosis where it wasn't being used

[#59759888]
Enable speed controller on task 1.7

[#59759888]
Add tutorial message for speed slider on task 1.7

Shows up after both parents are selected.

[#59759888]
Move sex-control tutorial to 1.7

[#59759120]
Fix bug where saved 'enabled' prop was calling setter

Towns aren't ready to have enabled computed property be
called when they are first being loaded.

[#59758674]