Finish the last zooming bug
Add drawGUI to MapView so the center debug window is easier to draw
Start changing suns and also display them around the mouse pointer
Add a Sun entity, use Light3D as a start for a better lighting
St a proper z value for the points we get from MapGen
Drop game.sun_debug
Fix issue about elevation in MapGen and remove a stray method
Split up polygons even more by using the midpoint
Allow zooming further in
Allow speeding up and slowing down the game (i/j)
Drop unnecessary loop from MapGen
Add shader for noise
On Sun:update set point.z depending on the x-sin so we get a smoother rise and set
Replace the bloom noise shader with a less violent one
Tune a biome colour, more points and more brightness for the suns (but should remove that when displaying on the sun bar
Cache a few values for points calc on Sun
Add Sun:shining
Drop some old code from Chunk
Remove the accidental grey fog from the Chunk
Clean up Chunk
In Chunk debug show elevation of corners relative to the center