typo and installation instructions
move uuid generration to main
put firebase url in a variable, add trailing slash to gameInstance
remove events from model... wtf was i doing?
working on the game setup
only randomize piece when it's a new piece
clean up the code a bit, separate createBoard out
add the game model and games collection, used to init new games and control game flow
update compiled version
remove UUID dependency, since we're using the Game model id now
typo fix typo :(
revert back to backfire.min
append $ to jquery object reference
update Players collection to use game instance
code re-org, fix linting issues
code re-org
remove duplicate listener, only swap pieces if pieces have been clicked
don't init both players, we'll init them as they join
defer play initialization until after the game is started (event will fire when we have 2 players)
cleanup