Events implementation
Renderer interface
Scene model
new structure
Windows compatible code
vimrc -> project_vimrc
renderer and input as services
gl initializer
Gl context implementation
added views and scenes
added obejct... still thinking on how to compile 'em
bridges for compiling and drawing specific objects
First square! Hooray :)
Rendering using vbo
rendering vertices
Added default color to object
Can build on windows
merge
merge
Rotating box