Updated Fists

Improved hit detection and randomized damage
Removed useless line

This isn't needed
Updates to NPC spawning

Now using random weapon from the table, instead of only the first one.
Added AdminOnly for NPCs, just in case
Formatted some code ( I am sorry, it looked like a mess )
Undone formatting
Adjusted NPC default weapons
Fixed mp_falldamage
Map categories update

Added more categories
Made so that last loaded map saves
More strict category checking
Added ability to modify pdata of offline players.

Lets you easily grab the pdata by steamid instead of needing to have a
playerobject.