fixed some typos and started to add more messages to the lobby service
Merge pull request #38 from Gegga87/master

fixed some typos and started to add more messages to the lobby service
fixed token response in the webapi to follow the spec
Merge pull request #39 from ahlen/master

fixed token response in the webapi to follow the spec
Added more lobby messages and shell service functions in /services/__init__.py
Merge pull request #40 from Gegga87/master

Added more lobby messages and shell service functions in /services/__ini...
Added fake returns to the functions in /services/lobby/__init__.py
Merge pull request #41 from Gegga87/master

Added fake returns to the functions in /services/lobby/__init__.py
implemented game rules and logic and the protocols that support this
fixed merge conflict in python protocol. Need to change the protocol numbers in scala as well
Merge pull request #43 from ahlen/master

Fixed merge conflict in #41
Added functionallity to the lobby invite chain
Merge pull request #44 from Gegga87/master

Added functionallity to the lobby invite chain
added preliminary POST API, refactored the internal game protocol (last time hopefully) to fit the xRequest/xResponse style, general internal game process fixing
Merge remote-tracking branch 'upstream/master'
Merge pull request #45 from petotr-1/master

added tentative POST API, refactored the internal game protocol (last time hopefully) to fit the xRequest/xResponse style, general internal game process fixing
disabled login in order to test easier and added a hardcoded userId when using the login button while making all other functions fetch the session values instead of userId=1
Merge pull request #46 from Gegga87/master

disabled login in order to test easier and added a hardcoded userId when...
refactored the webapi into splitted files for different endpoints
Merge pull request #47 from ahlen/master

refactored the webapi into splitted files for different endpoints