Fix small mistake in Lua API docs
Fix paralax occlusion setting
Move script_run_callbacks to Lua
Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6
EmergeManager: Fix Lua mapgen override param handling
Fix leak and possible segfault in minetest.set_mapgen_params
Fix shaders on some GPUs
Mapgen Indev: Fix segfault in cave generation due to uninitialized variable
Optimize shaders code. Add settings at compile time.
Check if width, height or start index of a list[] is negative
implemented search tab, version picker and fixed some minor issues