Added a max speed to the player's movement.
Added the saving to a file for the entity's data (not tested).
Added a return to the Entity's getData() method.
Added player health to the debug screen
Added a getter for the player health for the debug screen.
Made most of the health debug code smaller.
Added a header and a folder to the gitignore
Added a config
Merge branch 'dev'
Changed the PlayerSelectScreen to a SaveSelectScreen -> In line to normal Zelda.
Deleted the PlayerDevArt class, as there will only be one player.
SaveSelectScreen now renders the player, and text reflects the save.
Player commenting cleared up.
Merge branch 'dev'