Slight changes
Changes to objects, game_state, scenes, ...
Change the include guard for string.h to be less conflicting
Changes across the board. warning: does not compile yet.
Particle should be completely rewritten, so just kill it for now.
Fix makefile, make har.c to compile.
Sprite rendering
Animationplayer move
Uh, remember to switch sprite in player_run ...
Comment out weird stuff
Miscellaneous changes here and there.
buncha hacks to try to get this to compile again
It compiles!
Make startup sort of work
Don't free what we don't allocate
Try to fix FBO create problem, and uncomment some stuff in engine.c
Merge branch 'total_recall' of github.com:omf2097/openomf into total_recall
Oops, don't enable 3.0 context quite yet :P
Fix FBO stuff
Initialize background texture, and remove double free