Cleaned up and set up for shadow mapping
Shadow Mapping Working
nan
Added Ambient Occlusion
Added background color option
Cleaned up and added ability to resize
Made some performance Improvements
Added non-functional buttons
buttons functional
Added textures for the buttons
Incorporated AntTweakBar
Incorporated AntTweakBar
Added Ambient Occlusion Tweak Controls
Moved color to opengl context class
Nothing new
Changed initial parameter values
Updated ATB to latest version
Added Tetrahedron
Added auto-rotation functionality and background color option
Implemented instanced rendering and a simple screen space shadow tracer