msm: display: sync point clean up

Remove unused fence input in mdp_display_commit
structure
Use different timeline name for different fb

Change-Id: I4edd335b36dce057ff3e54302af6088a9cc470ec
Signed-off-by: Ken Zhang <kenz@codeaurora.org>

Conflicts:

	drivers/video/msm/msm_fb.c
msm: display: panel frame rate report

Add metadata ioctl for retrieving panel frame rate.
Get ready to remove reserved fields usage.

Change-Id: I51a4aed9d85efd5f83a184100b6a3dc682c7a67c
Signed-off-by: Ken Zhang <kenz@codeaurora.org>
msm_fb: display: fix frame rate wrong calculation

For cmd mode the frame rate calculation result is wrong. Also in mdp
driver there are several places to do the same calculation. So fix the
wrong calculation and use a single func to do calculation.

Conflicts:

	drivers/video/msm/msm_fb.c

Change-Id: I3a4be39e480ce82677dcefb666202947f7f6d3c1
Signed-off-by: Huaibin Yang <huaibiny@codeaurora.org>
(cherry picked from commit d4eb5a1a3ef0935ce6aeffb2b48974c01b9518b9)
Signed-off-by: Neha Pandey <nehap@codeaurora.org>
msm_fb: display: check FB_ACTIVATE_VBL bit only

FB_ACTIVATE_VBL bit is set to enable TE logic at pan_display
and unset to disable TE logic at pan_display for smart panel.
This patch checks for FB_ACTIVATE_VBL bit set only instead of
value.

CRs-fixed: 433399
Change-Id: I6fc913c6752fcca6a27c783c45ab318065217973
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm: display: increase fence timeout

Increase timeout value to 900ms to allow
gfx engine to render longer.
When sync_fence_wait fails, need not put fence as
it will be handled outside the loop.

Change-Id: Id4caff55c9f99c48e5f87a85d30fe4c8c0cd65e7
Signed-off-by: Ken Zhang <kenz@codeaurora.org>
msm_fb: Check for panel power on after Unblank.

In Overlay_play , panel power on check was at wrong place
it has to be after Unblank.

Change-Id: If910f83ef57499b5f771bc7d3d1bdfa814d5c019
Signed-off-by: Kalyan Thota <kalyant@codeaurora.org>
msm_fb: display: free borderfill pipe when ref_cnt reach 0

Borderfill pipe need to be kept as baselayer which is not
suppose to be freed at suspend. It only be freed when
ref_cnt reach 0 by "adb stop".

CRs-fixed: 429196
Change-Id: Ibffe7960cc194162d1ba71e8dc8636393938483f
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: initialize dmap_comp before wait4dmap

blt_wait flag will be set when both two writeback buffers
are used. In this case, kickoff can not be proceeded until
next dmap_done to release writeback buffer. This patch
initialize dmap_comp before wait4dmap to make sure
wait_for_completion is enforced.

CRs-fixed: 448168
Change-Id: I64f2ad599b18f9d8b346c41a55829c564fcced0b
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: fix fence fd list be put twice

msm_fb_wait_for_fence() will put fence fd list if sync_fence_wait()
failed. After that same fd list wil be put one more time. This
cause a fd put twice and cause system crash at the time fd
was closed.

Change-Id: If6a358e051c98841e34c23d81098243003ef0836
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>

Conflicts:

	drivers/video/msm/msm_fb.c
msm_fb: Update MDP fence wait behaviour

The current fence wait times out too early in cases where the GPU
is under a heavy workload. Change this behaviour to warn and wait
for a longer time for GPU to complete it's work.

Change-Id: I8b20c22733a77c1aaea4a1fd1e4daaa14b5ec2fd
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm_fb: Increase base fence timeout

The earlier value of 1 second caused unnecessary warnings on
heavy workloads by the GPU.

Change-Id: Ib4a5b098267251d5c63c4d8d2a2f51b339acc1d2
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
Signed-off-by: Lynus Vaz <lvaz@codeaurora.org>