Add call to onInventoryChanged to extraction pipes

I noticed an issue while using extraction pipes on a tile entity.  Presently the onInventoryChanged method of a tile is only being called when an item is being added by any pipe, but not when it is extracted.

This is noticeable on barrel type mods that display a count of their contents.  Using a wood/emerald/emzuli pipe would not cause the tile entity to update it's displayed count.  Adding of items via pipes would trigger this method and the tile would update it's count.