Stripped all white space, no code changes
PascalCased all of the OKNative bridge methods
Added OKBaseInitializer class.  OKInitializer inherits it:

Hiding the native callback implementation into the OKBaseInitializer
class.  The class that is dragged onto the OpenKit game object is now
very sparse.  It just has the app key, secret key, and endpoint set.
Don't apply scaling matrix to demo scene in Editor
Got rid of OKManagerImpl class, absorbed into OKManager
Typo
POSTing scores through .cs model, not dropping to native plugin
Remove userprefs from version control
Upgraded RestSharp to 75572985e2d28a09a8f5728974ceb35749345ebf
POSTing multipart score form; file off disk as ghost data
Uploading a metadata buffer with score
Patch to JSONObject to prevent null objects inserted into empty arrays
Encoding support in JSONObjectExt for List<string>
Properties OKLeaderboardID and OKScoreID are now without prefixes:

If the prefix is in the class, e.g. OKScore or OKLeaderboard,
then properties do not need the same prefix.  It is assumed identifiers
belong to OK, unless otherwise stated, as in OKUser.GameCenterID
Using enum for score request type (social/global)
Getting social scores with associated ghost data
Beta API for getting social scores with ghost data preloaded
Jumped the gun on pulling out native path for submitting scores
Logging out error message when AsyncRequest fails
Removed out of sync comment