Fix energy and heat on combustion engines reseting after 65535 and 6553.5 respectively. It was caused because the messages were sending only one byte at a time while max heat (100000) needs 3 bytes to be sent (a short is 2 bytes so each message can send 2 bytes instead of one).
Fix part of issue #552

This fixes the first two bullet points of issue #552, as well as adding Forge/FML to the list of mod loading frameworks. I will leave the last bullet point up to someone who knows these things.
Fixed Quarries breaking Bedrock

Closes #519
Merge pull request #580 from bculkin2442/patch-1

Fix part of issue #552
Merge pull request #579 from psxlover/EngineGui

Fix #577 energy and heat on combustion engines reseting.
Merge pull request #578 from aznhe21/patch-pipes-useable

Close the GUI when pipes destroyed
Fix typo
Temporarily neutered the world destruction potention of Builders until a proper fix is implemented
Updated World Gen to the Event based system

Hopefully I did this correctly.

@ScottKillen could you take a look, I'm sure you have more experiance
than I.
Merge pull request #584 from viliml/patch-6

Fix typo
Update rendering to use the vanilla renderitem- 3d items in pipes :)
Fixed for recent MCP update in forge as well. Refreshed the TileEntityPickupFX code
from the vanilla source. Easier to diff against that source too now.
Fix fuel burning mechanic in EngineIron

Old implementation was not as intended I think. For example, lava as fuel should have outputted 20000 MJ, but actually outputted 20980 MJ.
This was because burnTime's value went 20,19,...2,1,0,20 - so that it had actually outputted 21 MJ for each amount of fuel.
Also, when the last amount of fuel was burned, burnTime would be 20 but fuel would be null, and so would currentFuel so that the last cycle was skipped.
So the actual output of some fuel was:
powerPerCycle * ((amount - 1) * (totalBurnTime/1000 + 1) + 1).
There probably are better ways to fix it but this is what seemed best to me.
Update README.md
Merge pull request #590 from snyke7/patch-2

Fix fuel burning mechanic in EngineIron
Created BC tab for creative inventory. (Yes, finally.)