Update version for MSVC project builds.
Remove coverage property from wristwatch to prevent ensumberance.
Supress pickup from vehicle when doing autopickup.
Fix typo in spawn list.
Don't draw item glyphs on top of furniture glyphs.
Strip out references to a removed ammunition in spawn lists.
Change in how Vehicle Examination window is displayed so it works in 12x12 View Screens
Added a logging ability for constant values to DebugLog.
Fix for weapon mods with no ammo types
Implemented more file checks, standardised error messages
Aligned some code
Added error code exit
Rotatable headlights
Merge fix to gunmod attachment check.
Merge remote-tracking branches 'origin/pr/2104', 'origin/pr/2100' and 'origin/pr/2099'
Move check for ammo effect outside of time_to_fire() to avoid dereferencing (potentially null) currammo.
Merge remote-tracking branch 'origin/pr/2102'
Merge remote-tracking branch 'origin/pr/2105'
Merge branch 'origin/master'
Merge branch 'master' of github.com:CuriousRaven/Cataclysm-DDA into dda-master
Merge pull request #2098 from kevingranade/update-msvc-versioning

Update version for MSVC project builds.