fix crash
Update VCproj
fix #3041
Merge branch 'develop' of github.com:spring/spring into develop
fix wreck chaining
buildbot: fix x32 compile
safety: clamp all IDs in *Handler::Add*
simplify: check if objects can be added before creating instances
minor cleanup
validation test: upload writeable dir if test failed

hehe, next step is automaticly open a mantis report :-P
fix wreck chaining #2
Merge branch 'develop' of github.com:spring/spring into develop
Merge pull request #48 from MadrMan/fixes

fix crash
fix some compile warnings:
warning: narrowing conversion of 'facing' from 'int' to 'short int' inside { } is ill-formed in C++11 [-Wnarrowing]
... is initialized before...
privatize members of MoveDefHandler

do not store MoveDef*'s in both SolidObject and UnitDef

get rid of the 'extractSquare' non-feature for extractor buildings that nobody used

fix bug in GMT triggered when unit crushes feature and it spawns a non-crushable
replacement and unit's next waypoint happens to be inside replacement's footprint
Some additional demo reader error handling
Merge branch 'develop' into MTsim

Conflicts:
	rts/Sim/Features/Feature.cpp
	rts/Sim/Features/FeatureHandler.cpp
	rts/Sim/MoveTypes/GroundMoveType.cpp
	rts/Sim/Units/UnitHandler.h
	rts/Sim/Units/UnitTypes/Builder.cpp