Updated AI Logic and control
Added GameStats

Will include info for amount of enemies killed and what types of enemies
killed.
Map plus HUD
Progress Update

Started View Screen and Map
0.1.5

Updated collision system. Re-organized engine class and folder structure
Progress

Folder structure updated
Made the item and Weapon class.
Updated the player class.
Small changes to weapons.

Fixed Fire Method (Now returns Projectile)
Weapon and Projectiles

Updated player to throw events to the engine when the playe fires and
what type of projectile is thrown.
0.1.7 New Weapon System

Weapons and projectile Working
Weapons still need drawing work done.
More Changes in The Weapons

Reloading changed
Added Inventory Screen

Added the inventory screen. Not functional yet. Needs work
Basic updates
InventoryScreen updated

as above
0.1.9

Changed the tileset. How projectiles and weapons function and How ammo
is displayed in the inventory. Inventory and Items in the world have
also been updated.
Player Update and Structure

Update folder structure and added energy consumption to players.
Object Editor Start
Map Object Editor and MonoGame Update

Updated MonoGame and GLControl to work together and introduced teh Map
object editor
Fixed Menu Actions

New and open menu buttons now work correctly.
Re Added map editor
Map Editor Update

Inserted the use of recent opened files.