removed uneccessary code, removed empty classes until later

I feel that the way some things were structured were created inaccurately. For instance, the menu id's were repetitive since there was already a flow with no need to decide which menu to use. The flow went from mainmenu->playermenu->action. Once a person was done in a menu, he should have just fallen back down into the previous menu. I set up the code so it worked that way. I needed to add the boolean so that the game would know to keep on repeating until the an "exit" was called.

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