Update Core/HLE/FunctionWrappers.h

Buildfix
Update Windows/PPSSPP.sln

Fix for VS 2010
Merge pull request #480 from Darth1701/master

Buildfix / sln-Fix for VS 2010
Buildfix
Merge pull request #481 from raven02/master

Buildfix
Attempt to set more correct return values for sceDisplayWaitVblank*
Add enable/disable dithering. Respect chosen framebuffer color depth.
Check downcount in jit after a syscall.
For now, finish the psmf immediately.

Eventually we need to handle it more correctly.
Merge pull request #482 from unknownbrackets/jit-idle

Check downcount in jit after a syscall
Merge pull request #483 from unknownbrackets/psmfplayer-fix

For now, finish the psmf immediately
Avoid some memory writes on jr.

Should improve tight mips function loops a bit.
Merge pull request #484 from unknownbrackets/jit-jr-tweak

Avoid some memory writes on jr in jit
Fix black intro for Naruto Shippuden Kizuna Drive
Add psmfPlayerLastTimestamp to psmfplayer
Fix high pitch noise and looping issues in few games
Merge pull request #485 from raven02/master

Fix high pitch noise and looping issues in games
Implement sceAudioSRCChReserve/Release/OutputBlocking
Use u32 for leftVolume/rightVolume/format
Comment int src