Fix submodule

Did someone rebase or something?
Refactor torches to avoid a bug and make more consistent and obvious

Also avoid some silliness with rand()
Fix exploit in Brodomir script due to unexpected behavior of delitem/getitem.

- delitem: only deletes one item if applied to not-stackable item (equipment)
- getitem: gives item stacked, even if it's equipment
- fix: use a loop and only delete/give one item at a time
shop Inar: CottonBoots were misspelled WhiteCottonBoots
Handle wrong mob names in map spawns
Apart from fixing typos and grammatical errors (most notably the lack of apostrophes in possessive forms), I have made a couple of point of view corrections. An example would be the statement that Golbenez decides to ignore you. From a player's point of view, you would lack the necessary insight into what Golbenez is actually thinking to know that he decided on something. Instead, you just see him ignoring you.
Also, I changed the tone of Golbenez's dialogue, making it more formal, as that seems more appropriate for a demonic being, and also increases the contrast in unexpected situations, making for a more humorous setting when he i.e. asks for a cake.
Finally, I tried to make the language flow more naturally overall.
Small fixes
Merge pull request #13 from DinoPaskvan/master

Fixes for Golbenez NPC
update .mailmap file
Merge pull request #14 from stefanbeller/master

update .mailmap file
Merge branch 'master' of https://github.com/themanaworld/tmwa-server-data

Conflicts:
	client-data