Minion: Adding empty virtual destructor to silence warning about non-virtual destructor.
Mission-System: Re-Moving from being a world system to being part of the game main controller.
GameMain: Cleanup, adding vertical spaces and removing loop macros.
Main: Revised startup and teardown code using Main class interface.
Main: Cleanup encapsulating testers.
GameMain: Simplifying threading forking threads that just call a method within the current instance.
Gamepad: Normalizing input for a mass produced highly available analog controller that can be connected to the pc - version 3 directly by usb or version 2 using a to-usb-converter (referred to as gp3 and gp2 hereafter).
Gamepad: Updating help regarding fitting game pads.
BatchMission: Work in progress for mission script loading.
BatchMission: Spawning mechs with weapons and factions/enemies works.
BatchMission: Minor changes.
HMD: Preparatory changes.
Project: Updating configuration.