Added support for bullets aka. continuous collision.
Renamed property.
Entity can be a box, circle, or polygon.
Entities are box-shaped by default.
No need to unset debug drawer, it only draws when told to.
Toward a more up-to-date debug implementation.
Prep for debug drawing.
Tidier; Allow for thickness argument.
Corrected scale; Outlines draw successfully.
Attempt at filling in missing draw logic.
More likely closePath logic.
Fixed world drawing upside down; Draws positioned correctly.
Removed comments.