Fix Various Video Bugs

Few things to explain on my changes:

1. We now hide images if on a video step, there's no reason to keep the NoImage
   ruler in the background if a video is playing over it. This was also causing
   the image to leak out from behind the video.

2. I removed the call to MPMovieController.scalingMode because it was unneeded,
   by default it will start off as the aspect ratio we were assigning.

3. Originally we were setting the fullscreen property to be true, but we
   weren't using it correctly at all. Which meant we never were going
   fullscreen when we wanted to (if a user presses the play button).

4. (New Behavior) - I added two Notications to keep track of events, so now we correctly go
   fullscreen when the user hits the play button. When the user is done viewing
   the video, we will exit full screen and take them back to the guide step they
   were looking at.

5. Videos on iOS 6.1 were not playing at all in fullscreen, this is due to
   undocumented changes where when a video enters fullscreen, the
   "viewDidDisappear" method gets called, where we were stopping the video. To
   work with all versions of iOS, we now only stop the video if the user is not in
   full screen, which still allows us to stop the video when the view truly does
   disappear (and not just having the video go into fullscreen when the user is
   still technicaly on the view).

6. Fix lots of rotation issues. It should now show you the correct layout based on what the current interface orientation is (portrait vs landscape).