Teach DebugDatabase about use type "card".
On GearChanger, add modifierLabel relative to confirm button, rather than in
eastContainer.


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12817 b29ace70-8910-0410-8dcc-aa2fc6433167
Update the display when mafia is unable to connect to kol during login

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12818 b29ace70-8910-0410-8dcc-aa2fc6433167
Temporary fix for parsing of cardsleeve slot

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12819 b29ace70-8910-0410-8dcc-aa2fc6433167
Revert 12818

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12820 b29ace70-8910-0410-8dcc-aa2fc6433167
Fix parsing card sleeve from api.php


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12821 b29ace70-8910-0410-8dcc-aa2fc6433167
unbreak crafting


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12822 b29ace70-8910-0410-8dcc-aa2fc6433167
locked doesn;t mean what I thought it did


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12823 b29ace70-8910-0410-8dcc-aa2fc6433167
Fix displaying modifiers for both tabs of Gear Changer
Fix modifiers for Alice's Army cards


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12824 b29ace70-8910-0410-8dcc-aa2fc6433167
Add folders as pseudo equipment slots. Add them to the Customizable tab of the
Gear Changer - although actually manipulating them is not implemented yet.


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12825 b29ace70-8910-0410-8dcc-aa2fc6433167
Add support for Reanimated Reanimator - Get number of parts when you equip it, track adding of parts after combat, account appropriately for meat/item drops, new preferences reanimatorArms, reanimatorLegs, reanimatorSkulls, reanimatorWeirdParts, reanimatorWings hold the counts.

Add Hacienda Manager, gives spoiler text for Hacienda (AT Nemesis quest) that update as you learn more about the Hacienda. New preference haciendaLayout stores known and inferred layout.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12826 b29ace70-8910-0410-8dcc-aa2fc6433167
Add slot names to EquipmentRequest.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12827 b29ace70-8910-0410-8dcc-aa2fc6433167
Fix comment. Add blank diary


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12828 b29ace70-8910-0410-8dcc-aa2fc6433167
The Old Landfill

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12829 b29ace70-8910-0410-8dcc-aa2fc6433167
Another Beer Garden drink

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12830 b29ace70-8910-0410-8dcc-aa2fc6433167
Added more support for The Old Landfill

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12831 b29ace70-8910-0410-8dcc-aa2fc6433167
Fix drop for Doctor Oh

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12832 b29ace70-8910-0410-8dcc-aa2fc6433167
Added The Old Landfill non-combat choice adventure spoilers.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12833 b29ace70-8910-0410-8dcc-aa2fc6433167
Add the Worse Homes and Gardens shop

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12834 b29ace70-8910-0410-8dcc-aa2fc6433167
Added Worse Homes and Gardens drop to all junksprites (all can drop it).
McClusky File (complete) is now removed when you defeat Protector Spirit in Hidden Office, not when you first meet it.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12835 b29ace70-8910-0410-8dcc-aa2fc6433167
Correct a couple of items, add adventure and stat gains for junkyard food and booze.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@12836 b29ace70-8910-0410-8dcc-aa2fc6433167