save sprite map in: imgCache[spritesheets/map.json]
Use the window size when running in a browser
Fixed difference between browser simulator and browser desktop
check for NATIVE before registering background sound. this is because live examples don't load native shim.
Merge branch 'develop' into fix-browser-desktop
Fixed TextView buffering
Fixed hash
Fixed TextView caching
Added clearBuffer, padding
Back to older caching system -no clear buffer-
Test code for TextView
Changed hash
Merge pull request #79 from gameclosure/fix-textview-clip

Fixed TextView buffering.  LGTM @chris-gc
buffered textviews are enabled on native only