Clean up server's log messages and give a better error to client when its player is in use
Rename LagPool's member variables to avoid MSVC freaking up due to it's #define max
Fix worldlist in servertab being filtered by selected game
Add support for different drowning damage and allow drowning in other nodetypes
Fix full crack texture being shown when releasing dig button
Simplify code of mainmenu world sort
Fix uninitialized irr::SEvent fields in guiFormSpecMenu.cpp
Fix stored XSS vulnerability in the serverlist
Merge remote-tracking branch 'upstream/master' into weather