not much to say...v0.1beta
added a lot of documentation
modified documentation & file permissions
new docs added
added a readme.txt
fixed a crash bug when texture where missing
Added box implementation
implemented fractional rendering of the output image
...well...I'm probably getting old
applied patch, thanks a lot!
another bug fix, thanks a lot!
fix: erroneous array access
added specular component...WIP!
increased light output
improved docs
added missing files
added some stuff to the readme
regenerated docs
Changed for Visual Studio purposes
os.h added (Visual Studio Integration)