Changes brought to windows-specific functions in order to have the project compiling, subsequently to the modifications made from Mac
Project set-up and compiling - linking still fails as the MCS functions need to be updated
filedefs.h: Definition of a MCStdioFileHandle updated
dskw32.cpp, w32spec.cpp: MCS_ functions moved from w32spec.cpp to MCSystemInterface functions in dskw32.cpp
Merge remote-tracking branch 'sebastien/refactor-syntax_unicode' into refactor-syntax_unicode_windows
Merge remote-tracking branch 'sebastien/refactor-syntax_unicode' into refactor-syntax_unicode_windows
Merge remote-tracking branch 'sebastien/refactor-syntax_unicode' into refactor-syntax_unicode_windows
Updated fields MCStackfile.stackname and MCStackfile.filename of Stack Object
Engine now compiling.
Few changes brought to MCSystemInterface - will need a merge with the Mac branch
Error in mode_standalone.cpp corrected@
Updates for Stack Object fields and methods
Fixed conflicts for merging upstream/refactor-syntax_unicode into refactor-syntax_unicode_Stack
Updates on field 'colornames' of 'Object' obj instance var
More updates on Object obj instance var
Updated MCBitmapEffectSetBooleanProperty and MCBitmapEffectSetCardinalProperty
Change MCSystemPlaySound to take a StringRef

Both iOS and Android platforms changed.
Updates after feedback on Object obj inst var
Change MCSystemPlayVideo to take a StringRef

Both Android and iOS platforms have been modified.
Fixed conflicts to merge upstream/refactor-syntax_unicode into this branch
Fixed some errors after the merge. It has still some in libfoundation/src/foundation-string.cpp
Updates after feedback #1 on this branch
Updates after feedback #1 on this branch