Tuned power again xD
Player check is done with equal name, not alike
Fixed entity motion condition
Incremented speedMeasure() size
Using Vectors for explosions
Low level PMF level interface
Better explosion damage calculation
Fixed #784 Slabs replacing other slabs
Fixed Player::setSpawn()
Faster level generator
Level optimizations
Reverted DIAMOND_HOE to IRON_HOE
Fix 64 bit builds
Fix compiler again
Added .idea to .gitignore
Made it so deop doesn't op the player.
Merge pull request #812 from Humerus/patch-2

Made it so deop doesn't op the player.
KiwiIRC!
More KiwiIRC Buttons
Better :3