Tweaked shit.
Changing filtering on the blur.
Changed filtering on directional light.
There. Blur is finally good.
wtf, everything is perfect. What is this.
Things. Changed point lights a little. Cooler colors.
Forgot to fix skysphere shader in The Great Performance Witch Hunt yesterday.
Changed the way directional light intensity behaves. Also fixed a big constant buffer oopsie.
Improved point lights as well. :)
Day/Night cycle is slightly more ... realistic now? I think? I don't know.
Fixed error in VSM algorithm. Much clearer shadows now.
Added interesting comment to my link dungeon.
Pushing bunch of stuff to master.