Add Contact Section to README
Added options to the CMakeLists.txt
Forced the files to be interpreted as C++ under Visual Studio (heh, in strict C variable declarations must occur before any statement in functions)
Added options to CMakeLists.txt
Forced the files to be compiled as C++ : Visual Studio is strict with C syntax: you have to declare variables before any other statements in a function.
Added some explicit conversions to silence errors in Visual Studio
Removed command line parsing under the windows version for now (getopts.h does not exist)
Removed a redundant declaration
Trying to get SDL to link
Added a strange undef for SDL to link under windows
Added a prefix to group the CMAKE options specific to Curse Of War
Added a rule to search for ncurses when using cmake
Added instructions on how to use cmake
Corrected a strange new error in client.c and a caps typo in CMakeLists
Merge branch 'master' into sdl
Merge branch 'cmake' of https://github.com/yquemener/curseofwar into yquemener-cmake
changed ints to correct enums in struct basic_options, hopefully those typecasts are not needed anymore
Had to recover the reclaration of const struct loc dirs. Compiler was reporting multiple definitions error
made dirs extern to compile as C++ code with cmake