Trying to add the base for new mod "Hidden", but won't work
Trying again: .q{c,h} are compiling, but mod doesn't exist at runtime
Fix new hidden mod, it works!

Don't forgot to remove .mapinfo in your home data dir
Move Hidden mode it's own file (keepaway gametype restored)
Add hidden gametype

Merge branch 'gamemode_hidden_bad' into gamemode_hidden

Conflicts:
	qcsrc/server/mutators/gamemode_hidden.qc
	qcsrc/server/mutators/gamemode_hidden.qh