- fixed parameter type for Floatbobphase property.


git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4300 a95907f1-e10c-0410-b46f-9e587ccb1026
. added AFADoomer's patch to set a text highlight color for the list menu.


git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4301 a95907f1-e10c-0410-b46f-9e587ccb1026
- Heretic and Hexen can now have their big fonts overridden by a font named "HBIGFONT". In
  addition, a font named "BIGFONT" will override the big font for every game.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4302 a95907f1-e10c-0410-b46f-9e587ccb1026
- Added Gez's OverridePalette VOXELDEF flag.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4303 a95907f1-e10c-0410-b46f-9e587ccb1026
- Added ACS function LineAttack via Ryan Cordell.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4304 a95907f1-e10c-0410-b46f-9e587ccb1026
- Added read access to an actor's melee range from DECORATE and ACS, via Blue Shadow.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4305 a95907f1-e10c-0410-b46f-9e587ccb1026
- Added PlaySound and StopSound functions for ACS. They are mostly analogous to their DECORATE
  counterparts except that (1) PlaySound requires you to specify a sound instead of defaulting
  to "weapons/pistol", and (2) StopSound defaults to CHAN_BODY instead of CHAN_VOICE.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4306 a95907f1-e10c-0410-b46f-9e587ccb1026
- GetActorProperty now works with the string properties that were formerly restricted to
  CheckActorProperty.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4307 a95907f1-e10c-0410-b46f-9e587ccb1026