Found a bug, it looks random but it's there nonetheless.
Fix: free env before calling JLG.
Add dogma_type_has_projectable_effects().
Mark more effects has projectable.
Fix stacking penalties. It seems like highisgood is of no use.
Mostly rewrite capacitor simulation.

Targets are now taken into account and neutralizers/nosferatus are
partially supported.
Store time_since_min on every pool. Fix ncycles not being correctly set.
Add dogma_get_capacitor_all() to get the capacitor simulation results of all involved contexts.
Fix: correct bugs and free intermediary arrays in dogma_get_capacitor_all().
More capacitor changes.

* Use Odyssey 1.1 rules for leech effects.
* Include the target of leech effects in capacitor simulation.
* Include the target context in dogma_env_s.
Fix: typo, duh.
Fix: delta sign for leech modules.
Fix Phobos URI in README.md.
Experimental: add neut/nos reflects.
Fix: clear own target before freeing env.
Fix: always fill target pool(s) before processing local entities.
Fix: update typenames in tests.
Make capacitor simulation not order dependent.
Version 1.1.0.