Changes Limbs into Obj's
Reworked all the paths for it
Reworked all the procs for it
Fixes the DME (I hope)
Removes some Stray Colons.
Merge branch 'master' of https://github.com/tgstation/-tg-station
* Fixes suffocating in mechs.
* Tidied up the atmos mech code a little.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Communications Console Update

-Added emergency maint access function to comms console. Removes access restrictions on maintenance and external airlocks. Can be toggled on and off. Captain-level access required.
-Minor modifications to map /area/s to make this work
-Updated Comms console interface (https://www.dropbox.com/s/zy33829tcqby9hd/comm.png)
-Message List is now restricted to Command Staff. (Classified transmissions go here!)
-AI can now control alert levels and emergency access via comms console
* Made the emergency shuttle code use the defined times.
* Added a SHUTTLEAUTOCALLTIMER define for the auto call.
 * Removed the .dme.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Fixed a Fingerprint Runtime

Typos, whoo.
Fixed a DNA runtime

No more trying to give robots DNA.
* Added revision dates to getrev.dm
 * By converting the unix timestamp of the git log, I was able to get the date of the revision.
 * It uses the new unix2date, which figures out the date, since you can't convert unix time to byond time through byond.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge pull request #1590 from Giacom/shuttle_call

Made the emergency shuttle code use the defined times.
Polishing up my Centcom-inspired away map.

Adds more detailing in a lot of floor tiles, works around an issue with the carpet in the courtroom looking weird.
Removes piping in the thunderdome, as it seems to not work on away missions.
Adds salt and pepper to the kitchen arena.
A few other seekrits.
Merge pull request #1597 from Giacom/misc_getrev

Added revision dates to getrev
Merge pull request #1596 from AlexanderUlanH/fingerprint

DNA/Fingerprint Bugfixes
Constructs are now given their spells in the constructor, instead of from the soul stone. This will allow admin spawned constructs to start with spells.
Merge pull request #1599 from Cheridan/AwayMaps

CentcomAway Update
Changed the fluff text for creating constructs from a soulstone.
Added an attack_animal() for blob.