Renamed currentFrameNumber to currentPosition to match terminology used in step players
Allowed specifying 0 steps in FirstPersonController
Commented out % 360 operations on panAngle update
Checking video is not null before trying to update texture
Minor additions on handling streaming-related events
Moved actions performed when player ready to a separate method
Improved netStatusHandler

Checking events concern current player
Better trace message with player name and time of event
Added reset stream method, and minor changes
Improved read me file
Verbose debug traces
Actions to reset stream are not conditional to a net stream being provided!