Updated engine models
Colorable engines by Lubstar
New electric motor model by Labrasones
Missed a couple textures
Move undo creation from entity to acfmenu tool
This fixes it occasionally creating extra undos when you spawned a dupe
New wankel engine model
Thanks to Labrasones!
Disable killicons hack
until it can be done properly, it was breaking killicons completely.
also removed some useless console prints
Make Torch obey prop protection
Fixes #9
Rework engine massratio calculation
Should now properly calculate physical:total mass ratio, including unconstrained parented props, and it is also less exploitable now
Fixes #7
Prevent a possible stack overflow
Version number
--Changed RACs to fire 20 round bursts (with 2.5 sec reload) to counter lerp issues, new RAC sound courtesy of Foran
--SAs have a higher rate of fire, but still lower than an autocannon
--Buffed 18L & 19L v8 as well as 12L V6, 12L made lighter
--Rebalanced 15L I4; makes 200 less nm torque so it can be used with a medium gearbox. Also the 15L is lighter. 16L 4's flywheel increased (was too fast revving)
--Made wankels slightly heavier
Forgot the rac sound
Version
Engine massratio should be nearly foolproof now
yes, that's a challenge
Restructure mobility list
Much more organized and modular now
Please yell at me if this breaks anything, it shouldn't though
Also readded the missing medium size transaxial dual-clutch differential
--Health divisor changed from 300 > 225 (25% increase in overall prop health)
--General ammo capacity nerfed 40%
--HE power nerfed 20% (10000 > 8000, default was 6000)

These changes are to try to make roadwheels stronger (less HE power, more health) and force tanks to go larger to carry more ammo or use smaller engines to fit ammo in existing vehicles. There is currently no incentive to use a smaller engine in a tank.

Rough change, but gmod is about building new things all the time. Remember, this is a beta svn for a reason.
Mobility list wasn't loading clientside
My bad :'>
Fix brakes not working properly in neutral
More sounds
added a word
Made preparations for upstream update;
xcfmenu conforming to new undo placement
torch allows probing other people's props
shell net function changed for heat nerf