Added some options for after selecting the tile you want to move to. You choose a tile to move to and if there are enemy units nearby, it will highlight your attack range. In the final version of the game you will have the option to check whether or not to attack, but for now you must attack. Click on the enemy unit in range to "attack" and end the turn. If you move to a location where there are no enemies in range, then the turn will end automatically. In the final version of the game, we need to let the player choose whether to move here or undo the move.
Merge branch 'dev' of https://github.com/jpgg/Space-Dinosaurs into dev

Conflicts:
	FowlPlay/Assembly-CSharp.pidb
	FowlPlay/Assembly-UnityScript.pidb
	FowlPlay/FowlPlay.userprefs