Implement and fire inventory events
Fixed noteblock and jukebox sound effects

Signed-off-by: Irmo van den Berge <bergerkiller@gmail.com>
Fixed snow not auto-breaking and redstone lamp powering too much (Vanilla-345)

Signed-off-by: Irmo van den Berge <bergerkiller@gmail.com>
Fixed dying cause items to appear at spawn. Was caused by the PickupItemComponent kicking off before the player was tped. Fix VANILLA-339
Fixed conditions for grass decaying to dirt blocks
Signed-off-by: Steven Downer <grinch@outlook.com>
Merge pull request #513 from NinjaGrinch/master

Fixed conditions for grass blocks decaying to dirt blocks
Start moving events to the API package.

Signed-off-by: Sleaker <sleaker@gmail.com>
Merge pull request #512 from Sleaker/master

move events to the API package
not sure how that happened

Signed-off-by: Sleaker <sleaker@gmail.com>
Merge pull request #514 from Sleaker/master

Fix packagename
Added poison & healing effect of Food.
Items now die after being on ground for 5 minutes
Signed-off-by: Steven Downer <grinch@outlook.com>
Merge pull request #515 from NinjaGrinch/master

Items now die after being on the ground for 5 minutes
move Furnace and Sign to API, move over their respective events to the API

Signed-off-by: Sleaker <sleaker@gmail.com>
Merge pull request #516 from Sleaker/master

move furnace and sign to API
Experience bar works!
Moved the block collision logic to the new SpoutAPI method

Signed-off-by: Irmo van den Berge <bergerkiller@gmail.com>
Fixed item drop delay

Signed-off-by: Irmo van den Berge <bergerkiller@gmail.com>
Move more Inventory events to API.

Signed-off-by: Sleaker <sleaker@gmail.com>
Switched from ticks to seconds for Item Spawn Time
Signed-off-by: Steven Downer <grinch@outlook.com>