popup text
add font
use WaypointItemBehavior
add visibility to  ObjectBase
add isRat to ControllerBase
add start line
AmmunitionPanel  change text effects
restrict shots and trap count, remove traps and medkit, bad shot remove
stop behaviors when remove controller from field, add some packs to Field
fix shoot items interaction with pseudo
borders as ObjectBase -> shoot remove fix
restrict boost count
restrict boost count, refactoring
disable create object panel -> all created on start