restructure armor branch to support autobuilding -- build scripts copied from main branch--

Signed-off-by: Progwml6 <progwml6@gmail.com>
remove bad import
change variable definition in provide chunk to reflect not using natura code as in the main branch
added second copy of mcmod.info needed for build
Merge pull request #151 from progwml6/armor

Restructure armor branch in line with main branch and add ant support
Dummy commit
updated MCP mappings in armor project, and switched forge version in build script to match master
Revert "Dummy commit"

This reverts commit ccca1ee522160ab8968953e64199205455d63574.
Revert "Revert "Dummy commit""

This reverts commit a5c5f209e343aad25d257288688f2e2b326511eb.
Testing helmet recipe

Problems: The basin fluid height calculation not suitable for
constraining to a maximum height
Added a cast table default into Applications

Useless for now, will do something with it tomorrow.
Fully implemented FluidRenderProperties

FluidRenderProperties now used for casting tables and basins
Added addCastingRecipe versions without...

FluidRenderProperties argument, making the FluidRenderProperties default
to null.
update to 1.6.4 including 1.6.3 changes