preparing for AI - introduced intelligent points, named 'Field'
Ship one thought
ShipShape one thought
ShipShape another thought
Ship another thought
Hittable interface introduced
GameBoard added with inner Builder class
Field is added now
GameBoard implements Hittable now
RandomTargetingSystem is now cleaned from errors
TargetingSystem is empty - further thoughts are needed
TorpedoClient is now cleaned from errors
TorpedoServer is now cleaned from errors
GameBoard.Builder is now visible
all in commit - all that remained; Torpedo and RandomTorpedo are a bit out of the system now