iOS- Half of schedule tab is now functional. Team selection for tab next
Merge branch 'master' of https://github.com/TheMasster12/twinrinks-mobile
Schedule tab works, app is now fully functional. Now significant optimization tweaks need to be completed, and graphical improvements as well.
iOS- Massive code overhaul and clean. Should be more readable now
Fixed ridiculous CPU use time from sorting the array. Now the array of games is sorted after trimming it
iOS- Fixed first-run error which would result in black screen. And small fixes/improvements
iOS- Major UX overhaul and a couple bug fixes thrown in.
iOS- Added help text if no teams are present, to reduce initial confusion
iOS- New icons and images, and changed app name
iOS- Fixed some build errors
iOS- Preparing various settings and images for release
Merge pull request #6 from dubi13/master

Adding ability to add entry into calendar
Worked to merge in some of the new edits. Also, I converted the calendar function from a button on each game to a menu button which will, when tested properly, add all games to the calendar
Cleaned up a bunch of the source code. Converted the separate activities into fragments. Lots of small fixes.
Android- Graphical improvements, finished switching over to fragments, cleaned up a bunch of the code and resources, switched to about activity to reduce clutter.
Android- Externalized strings, optimized loading of upcoming fragment, etc.
Fixed one random error in the data
Changed text storage to serialization
Merge branch 'master' of github.com:TheMasster12/twinrinks-mobile
Changed theme around. Added ViewPager. Still need to add ViewPagerIndicator