Map Fixes and Merges

Fixes the map error. I still get errors when I compile, it's to do with the cards though, that's something to ask Anturk about. Something to do with shuffling, I'm not sure. Anyways, it still lets me compile and run/host, so it should be okay for now.

Also, merges the latest /tg/ map, so all those fancy new stamp icons work. In addition, fixes some vent weirdness in Illicit, and removes the police tape from the warden's locker. I dunno why I put it there in the first place. The warden's home is the brig, not crime scenes.