GetDeathMap implemented (Drwas position of deaths this tick)
Changed Console back to generate a Dummy matrix and take a snapshot every two ticks, but it still does not finish the matrix.. Last output is "Finished Recklinghausen"
MapCreator more detailed; up to 20 Colors now
Blue Color Palette added
Added Palette selection in TestSnaps
AllMale/ AllFemale implemented
AllHuman Map, algorithm optimized
Created Maps can now be name with a PreFix (There's still some metadata at the end)
Human Array on the way
Implemented general structure for InfectionComponent.
Changed MovementComponent to match human-array approach
MapAlgorithm optimized; returns now dict of range and Color (For GUI Use, kind of a legend to display)
test commented! Re-build tests! Changes in Population-cell. should now be compilable...
Code is now compileable! PopultionCell is still a class. Need to iterate via normal loop..
EpidemicSimulator -> sealed and coresponding changes
Some fixes to EpidemicSimulator and added ConsoleOutputTarget
Do not mind me..
small changes. GenerateDummyMatrix shoudl work. not sure, because Snapshots aren't saving cells... That's a major problem!
No changes, just comments. Maybe found cause of problem: if(cell.Probability > 0) results always 0 because it is not used anywhere (and it is 0 per default)!
Fixes