Made a Red Laser Prefab along with a laser script that handles firing with cool down of the Red Laser.
Made the time to live for the Laser 5 seconds.
Refactored Movement code into its own auxiliary method, and introduced a second method to handle the laser shooting.
Attached the RedLaser to the Player Prefab
Made method access explicit where I could.
A laser now shoots from the front of the aircraft upon pressing the default Unity “fire1” or “fire2” buttons.