Started working on GateController. Removed now redundant files from release.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'jens' of github.com:rodstrom/yomibubble into olof
Rotation fix for quest item
Rotation for Collectible Leaf
Gates now requires you to collect leaves before you can complete a level.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Commit before merge.

Signed-off-by: Farbror Tiny <jens.syntax@gmail.com>
Merge branch 'olof' of github.com:rodstrom/yomibubble into jens
Fixes!

Signed-off-by: Farbror Tiny <jens.syntax@gmail.com>
Implemented PlayerStateLeafPickup and have it working, will still need some value tweaking etc.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'jens' of github.com:rodstrom/yomibubble into olof
Gate is now made up of 2 objects, left and right side. It will rotate correctly when the required amount of leaves has been collected.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'herman' of github.com:rodstrom/yomibubble into olof
Tweaked camera values. Crashes when going from PlayState to WinState.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Fixed crash when going from PlayState to WinState

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
removed cout

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'olof' of github.com:rodstrom/yomibubble into herman

Conflicts:
	Game/codebase/Components/CameraComponents.cpp