Added mockup image for numbers, to be moved together with HUD later on
Added loading of the number image to the resource manager
Initial ScoreView.java
First version of score on the screen
Moved the score to a separate controller instead so the player can receive score from different events, such as enemies dying
Forgot outer files, (moved score to controller)
Passed ScoreController all the way to the enemies in order to add score on death
Removed unused libgdx.png
Added HUD images
Changed the way the HUD is drawn in the game.
This to try to optimize drawing by putting all the images on a single texture.
Added GuiEvent in order for Views to not have references to the controllers
Update to hud psd
Merge branch 'score' into development

Conflicts:
	Bullet-Inferno/src/se/dat255/bulletinferno/controller/GameController.java
	Bullet-Inferno/src/se/dat255/bulletinferno/controller/GameTouchController.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/ModelEnvironmentImpl.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/entity/DefaultBossImpl.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/entity/DefaultEnemyShipImpl.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/entity/EnemyType.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/entity/SimpleBoss.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/entity/SimpleEnemy.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/map/MapEnvironmentImpl.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/map/SliceDefinitionImpl.java
	Bullet-Inferno/src/se/dat255/bulletinferno/model/map/SliceImpl.java
	Bullet-Inferno/src/se/dat255/bulletinferno/util/ResourceManagerImpl.java
	Bullet-Inferno/src/se/dat255/bulletinferno/view/gui/GameoverScreenView.java
	Bullet-Inferno/src/se/dat255/bulletinferno/view/gui/PauseScreenView.java
Fixes that the merge didn't resolve
Fixed giving score
Merge branch 'development' of https://github.com/Jokab/Bullet-Inferno into development