fix tests

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14288 3db68df2-c116-0410-a063-a993310a9797
improve formations a bit more
* Take obstruction size into account, so bigger units have more space in formations
* Minimize the maximum walk distance to get in formation by letting the units far away from the centre pick their positions first

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14289 3db68df2-c116-0410-a063-a993310a9797
make the movement of formations and ships more natural

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14290 3db68df2-c116-0410-a063-a993310a9797
fix comment

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14291 3db68df2-c116-0410-a063-a993310a9797
remove distance sorting for formation place assignment, as it made the center of the formation run + remove debug warning in AI code

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14292 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14293 3db68df2-c116-0410-a063-a993310a9797
Texture stuff.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14294 3db68df2-c116-0410-a063-a993310a9797
Fix Aegis no longer building dropsites after the skirmish fix.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14295 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'