Created a directory for map generation related files, (maybe should've made it a project instead?) Also added a sample for generation of heightmaps.
Might be conflict, might not be
Added a generate function to the HeightMap.cs class and used it to create at simple sample in the Game1.cs class. Result is printed into console
We now have terrain, sort of at least! Removed SampleCarGame project from the branch, added functionality for generating a mesh from an inputted heightmap, added two sample heightmaps.
Merge remote-tracking branch 'origin/heightmap'

Conflicts:
	datx02-rally/HeightmapProcessor/Properties/AssemblyInfo.cs
	datx02-rally/datx02-rally/Game1.cs
	datx02-rally/datx02-rally/datx02-rally.csproj.Debug.cachefile
	datx02-rally/datx02-rallyContent/datx02-rallyContent.contentproj