Updated: Bullets and Shipts use Textures and Sprites instead of Circles.
The actor class has also beens similarily updated.
Note: Hit sprites have not been set.
Erraneous and old commented code has not been deleted.
Added hit boxes to the ship sprite
Merged Sprite changes to previous code.
Merge remote-tracking branch 'origin/master'

Conflicts:
	TheClient/ConsoleApplication1/Ship.cpp
	TheClient/ConsoleApplication1/Ship.h

Merge Conflict resolution
$ git commit