Update
Refactor settings within Sublime Build scripts

* Default action for build key binding is now "build"
(was Debug variant) ... meaning we do not depend on a particular
build variant "Debug" being present anymore, and need to specify
the "cmd" top-level key in each .sublime-build script

* Run variant: log output from running executable to a log file, instead of
opening a terminal and dumping output there

  - nomdev.sublime-build
* Fix "selector" key; nomlib project now builds with Build System
set to "Automatic" when current open file extension ends with .c or
.cpp

* Clean variant: use tilde for specifying base path
(was an absolute path)
Introduce JavaScript build script (uses jslint to verify valid JS)
Remove .in file extension type

* Match the C++.tmLanguage file we have in
~/Library/Application Support/Sublime Text 2/Packages/C++
Remove (OSX) from .sublime-build scripts
Remove MarkdownPreview package
Remove symbolic link
Sublime Keybindings: Remap super+ctrl keys to super+alt
Remove SublimeText directory

* Using Dropbox for syncing this directory now