Added server side logic to determine proper relative path [#59916218]
better failure for missing asset files
added visible flag to objects, fix for objects that move when making a subnode a VWF node, avatars ignore lines
Merge branch 'development' into root_fix
Added generalized relative path function based on location of "sandbox" in pathname
Converted links in views to use relative paths [#59916218]
Minor world list fix
Merge pull request #97 from adlnet/root_fix

Root fix merge
reduce some unnecessary work on static objects, fixes to material editor, re-add support for normal maps,fix bug in extrude that causes some worlds to fail to load
Changed world filter listing, now supports active worlds [#60075780]
fix to allow for proper reflection on normal mapped objects. Hard coded spherical harmonic ambients
Fixed case sensitivity in avatar selection thumbnails
Added support for filtering published worlds, should be stable [#60075780]
Merge pull request #99 from adlnet/world_filters

World filters merge
Merge branch 'development' into vle