integration of thruster particle system. Must fix thruster color.
thrusters show color, but texture shading doesn't work. It gives 0 color.
Fixed thruster fragment shader - texture shading now works with uThrustColor.
* Fixed Thruster and Explosions
Merge branch 'ThrusterV3'

Conflicts:
	StarFaux/StarFaux/StarFaux.vcxproj.filters
	StarFaux/StarFaux/main.cpp
	StarFaux/StarFaux/main.h

* Fixed merge conflicts
* Fixed particle system vertex and texture coordinate buffers