use the CGAL triangulation with intersections enabled. attempt to fix issue #159
print only a single warning about intersecting vertices at dxf tessellation
, instead of spamming it over and over. also mention that it might be
due to intersecting lines, not just duplicate vertices (duplicate vertices
being perhaps generated by cgal's tessellator when it deals with intersecting
lines)
fix print statement
Capitalize 'duplicate'
new test results (degenerate polygons produce output)
add wrapper code from nop head, mod build scripts
rewrite wrapper using popen. add 1 name to abt dialog
documentation fixup
add another to About dialog
basic parse of .png output filename. basic command line option "--render"
modify qmake buildfile, move offscreen rendering to main src directory
add files removed from test path
get rid of compiler error by moving Eigen::Vector3d to end of class def
move imageutils platform stuff to qmake build file mv system-gl. fix gcc warning
add system-gl.cc
add lodepng.cpp, fix compiler warnings, fix qmake buildfile
move png export to sep file to make compilation time bearable. expand stubs.
basic bootup of offscreen opengl context
move bounding box helper functions to linalg. put bbox code in export_png
fix bounding box function definition errors