* Added generic cleanup in Actor (destorys all attached components whenever they are destroyed)

 * Added Trace function for box-traces
 * Made tileset a actor and it's collision as collision components
 * Lerp in Vector =)
 * Converted MoveActor to use BoxTrace
 * Borked majority of game
Merge branch 'master' of github.com:MarkusRannare/ScribbleCats

Conflicts:
	src/ScribbleCats/World.cpp