Adds teapot.
Recipe.
Quantity fix.
Adds flaregun and ammunition.
Adds forgotten incendiary tag.
Adds handheld magnesium road flares.
Generalization fix.
[CR] Nerf of fire extinguishers

A small fire extinguisher looks imbalanced: it's lighter than a big one (53g per charge vs 57g per charge), and 20 charges (=20 extinguished tiles) it's too big area for this small fire extinguisher.

Actually, the big fire extinguisher should be nefred too, because it can extinguish unreasonable huge area too.

current set:
4535g / 80 = 57 g per charge
1062g / 20 = 53 g per charge

suggested set:
big one:   60 charges, unchanged mass: 4535 g / 60 = 76 g per charge
small one: 12 charges, unchanged mass: 1062 g / 12 = 89 g per charge.

Balance:
Big fire extinguisher (better volume & weight "cost" per charge);
Small fire extinguisher (just compact item).

This is only my point of view, so any comments are welcome.
nerf fire extinguishers
Adds compressed air horn.
Wooden tonfa.
Scythe.
War scythe.
Sickle.
Adds tactical full-face helmet.
Cowboy hat.

As requested by Mdnthrvst on IRC.
Spawn locations

Marginally more common than the top and bowler hats, but not Fancy.
Upgraded the hat

Still not "fancy", but better material and warmer.  (Thus, heavier.)
MYO Cowboy Hat

Recipe.
Tweak.