Debugging with the new isInvisible state
MapChangers were implemented
Namign Blocks
Camera Changing
Changed how maps were loaded
Game Engine Implemented
Engine Update 6/1/2013
Inventory help
New Images
Saving Player File
Changed how world was loaded
New/Updated Images
Changed TextBoxes
Mob Movement
Names and ID's
Changed how maps are loaded/run
New world file handling
New MapChanger Block
lol at the name lolol
Inventory image