Set DEBUG_TILE_PROVIDERS to false.
Update issue 453
Change the way we do zoom animations to use canvas scaling. This will keep zoom and pinch zoom operations consistent and will eliminate issues where overlay painting will scale when zooming regardless of trying to counteract it in the canvas.
Update issue 471
Updated MapController. Removed unsafe AbstractAnimationRunner code, moved all zoom animation code to MapController.
Made mMapView protected so subclasses can access it.