Common CollMesh base class (barebones)
Modelbody uses generic collision mesh
Very basic Model base class
Clean up some names
Ask Model to create CollMesh
Remove ship stats code, it hasn't worked for a while
CityOnPlanet does fine without knowing about LmrCollMesh
Pass Renderer to models
Create some basic node classes for new model system
naive attempt to reindex consecutive surfaces. broken :(
Adjust indices
Comments, mostly
Read a model (hardcoded paths!) using Assimp into a simple model structure
Hack modelviewer to load a NewModel. Don't merge this.
Update VS2010 build for the nth time
Create collision mesh using a visitor, not sure if it works

It is not rendered in Modelviewer
DrawVisitor, get rid of Node::Render

This is all subject to change
Completely break Modelviewer. Don't merge this.

I want to make it load only the requested model
Modelviewer loads/reloads only one model at a time. Don't merge this.
Newmodel::Loader. Constructs models based on model definition files

Overlap with Importer, going to delete that