testing
got us an png, and you can move it around
Added printing for inventory and equiped.
Added a base structure for the ui elements.
Added a gameBoard grid with a @ that can move around.
Added blocked state to tiles on click.
I\'m AWESOME!!!
worked on some of the remaining functions, also changed to the right renderer in our API
renderer -> renderer2 in the ready parts.
added pngs, and a starter for audio
Merge branch 'development' of https://github.com/C3LAwesomeGame/Awesome_Game_Of_Awesomeness into development
Added Demon and Wizard image and updated colors.
Merge branch 'development' of github.com:C3LAwesomeGame/Awesome_Game_Of_Awesomeness into development
got all da monster png's for the game
Merge branch 'development' of https://github.com/C3LAwesomeGame/Awesome_Game_Of_Awesomeness into development
Added comments whith the hex-colors in main.css
Merge branch 'development' of github.com:C3LAwesomeGame/Awesome_Game_Of_Awesomeness into development
trying to move out game_board.js to agoa and renderer.
Successfully moved game_board.js to agoa and renderer.
we got audio files, and a starter for playing various audio