#23 getting rid of shared_ptr in my render

that mess of shared_ptr cant just go on, I will try get rif of it.
second bjarne, its a bad design if you need shared_ptr (sorta). My
architecture just shows that I should relly on managers/cache objects
instead of the self contained shared_ptr thats making everything so ugly
and messy. If I relly on binders to be unic, I dont need shared, since
to be unic I cant make them dynamic anyway..etc.