enable items to be highlighted. Will be used to highlight save slots in use
removed testing code from onFocusChanged
Add another constructor to LinearLayoutParams
Initial support for loading OpenGL ES 3.0 on Android, and checking for it.
Must update glew before I can enable MAY_HAVE_GLES3 for desktops
moved Highlight into Choice. corrected code style.
Merge pull request #149 from bollu/ClickableHighlighting

highlighting UI items
Include KHR platform for GLES3 defines. Fixes Symbian.
Don't even try to build the gl3stub on desktop platforms
Let's not use GLES3 features on Mali for now (see #4078).
Update glew
Enable GLES3 on desktop where supported now that glew has been upgraded
Android buildfix
Fix gl version parsing (sort of)
Minor fixes
Buildfix where GLchar isn't defined (Symbian).
Buildfix for Symbian. Just don't compile GLES3 stuff at all.
Android: Reorganize the display resize stuff. Assorted cleanup and fixes.
Run gl_lost() on gl shutdown
Still expects gl2 header from gl3stub.