temporary brawl mode and brawlEason.
brawlEason class is in Eason.py
many attributes and methods of BrawlEason hasn't been implemented, it's just for
testing the movements and stuff.
attack

added attack, triggers an animation, but not quite right
buggy movement

attempt to add attack, eason is out of control
attack works

still weirds though
stuff

stuff
attack animation

seems to work now! :D
punches in place
subtracted a line of code

foo
MenuMode bug fixed.
erased

removed print line
Menumode bug fixed
BadGuy

Added a BadGuy Class w/ influence from the Eason Class
Also placed him on screen in the BrawlMode
Will be adding methods and AI to him later
BrawlEason and BrawlMode, can move around and do 2 different types of attack.
Fireball and other attacks animations added.
Enemy + some AI

implementing a very basic AI to track Eason. Still needs adjusting
Animations of attacks added.
Merge branch 'experimental_brawl' of https://github.com/jtdressel/RunEasonRun into experimental_brawl

Conflicts:
	BrawlMode.py
	Eason.py
Attack movements added.
Damage attribute of Eason created; hitbox created;
Fireball added!!
Visualized HP, mana, experience and kill count
Movements and attacks are now available.