Initial commit: Copied mainglfw-demo over to new VoxelConeTracing project.
Removed MainGLFW project from voxel branch
Commit before hax merge
Merge branch 'hax' of github.com:KoRE0/KoRE into voxel
Merge remote-tracking branch 'origin/hax' into voxel
Implemented first small demo of imageLoad, fixed some errors in BindImageTexture operation
Merge changes from hax
Merge changes from hax branch
Implemented imageStore test
Implemented support for atomic counters. Implemented a first test using atomic counters
Merged changes from hax and modifed main.cpp to comply with changes.
Merge hax into voxel
Implemented new IndexedBuffer-class for AtomicCounterBuffers and co
Switched to a new solution in voxel branch
Sync-commit: Added a cube-class to voxel branch
Merge changes from hax
Worked on a first voxelization demo
Implemented first naive multi-cube rendering. Now implemented a CubeVolume mesh class that will now be tested
Implemented 3D-texture rendering with cubes
Merge branch 'hax' into voxel