unblock socket receive in Agent, add destructive voxel add to VS scripting
add method to packet sender to flush queue without sleep
expose the TREE_SCALE to JS
Find the mesh that corresponds to the blendshapes.
Merge branch 'master' of https://github.com/worklist/hifi into blendface
Several changes to language to make it more clear
Made the domain server portion at the end more concise
Merge pull request #969 from birarda/master

remove the sphere from the ground plane
Fixed bug in decoding: newer versions of Qt streaming use whatever precision
the stream is set at for both floats and doubles.
Merge branch 'master' of https://github.com/worklist/hifi into blendface
Merge pull request #971 from ey6es/blendface

Fix to allow models other than the pug.
Merge branch 'master' of github.com:worklist/hifi into assignment
Set normals based on indices, cache face models.
Don't render neck/neck base when blend face is active.
Merge branch 'master' of https://github.com/worklist/hifi into blendface
Merge pull request #972 from ey6es/blendface

Cache face models, don't render neck/neck base when face model is displayed.
add a destructive voxel add command to VoxelScriptingInterface
change the placeholder javascript to be 32x32 game of life
updates to Agent class needed for game of life
Merge branch 'master' of github.com:worklist/hifi into assignment