Version 0.8.1
-Microwave fix for vessels with more than one transmitter
-Improved resource manager handling of high time acceleration
-Fixed the solar panel power curves and made the solar panel waste heat module and inverse square law fix apply to all solar panels, rather than just stock ones
-Fixed Tritium breeding with fusion reactors
-Rewrote the antimatter reactor consumption code to a custom method, which should prevent the reactor power output from ever unexpectedly dropping down
to zero while you still have fuel and need power.
-Changed Refinery to remove top attach node, this prevents problems with it failing to attach at certain times in the VAB
-Applied radius fixes to the generator meaning that a generator works best when paired with a reactor of the right size
-Made propellant definitions for the nuclear and electric engines compatible with ModuleManager
-Updated RealFuels compatibility file
-Tweaked fusion resource consumption rates to make them correct
-Removed all the const definitions from the science lab and refinery and moved them to a seperate class, for some reason KSP sometimes takes offense to these on part loading.
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0.8.1 GameData