Adapted Player to new projectile factory design.
Renamed AI package to beh
Renamed objects package to obj
Added setEnable() triggering
Fixed missed-behavior probing bug.
fixed missed commits following renamed packages
Renamed OverworldGame to GameSetup
Removed debug code
Added white lasers
Added laser selection
Removed unused code
Slowed firing rate
Cleanup
Redesigned explosion factory for enum-based param
Explosions have origin offsets for proper alignment
Added Deathbehavior