added some bullet effects
player model
Added pickupable base + health item
Added basic door + animation
Fixed in-scene weapons.  (change stuff through the WeaponContainer.prefab you goobers)

Made energy regen continous.
added laser pointer
laser pointer -fixed
Added player.meta file
Merge branch 'master' into alex2

Conflicts:
	Assets/TestProject/Prefabes/Enemy/Enemy.prefab
	Assets/TestProject/Prefabes/Weapons/Pistol Bullet.prefab
	Assets/TestProject/Scenes/test.unity