- scene is now a module of both game and editor packages.
- Removed some debug cruft.
- Users can now create and edit non-NodePath nodes.
- Tweak to wxPanda so events propagate.
- User can now connect a node to another node (setTexture, setLight, etc)
- Add / remove action replaced with addRemove action.
- Undo / redo should now reconnect the removed node to its parent and restore any other relationships it had with other nodes.
- Added basic Bullet classes.
- Added basic texture node.
- Scene now has a root node which houses render and all non-NodePath nodes.
- Cleanup to sceneParser.
- Added ctrl+drag&drop functionality to the outliner to set connections.
- Added drag+drop functionality to the property grid to set connection.