first attempt at creating a simulator class which knows everything needed an can simulate (i.e, less global variables)
Merge branch 'master' into library
also make sure points are close
support for raids and quests... or not?
Merge branch 'master' into library
fix auto damage
Merge branch 'master' into library
remove debug spam
Merge branch 'master' into library
support for more verbose error messages
introduce assertions with comment
improve debug output
fix quest effects in new simulator
ignore loser points for quests and raids as the legacy code does not calculate them
formatting
Merge branch 'master' into library
fix srand (use std way to call it)
Merge branch 'invalidDecks' into library
Merge branch 'master' into library
mark test cases as containing invalid decks, implement this into new core