Updated to classes to fit actionEnum change

In PlayerCharacter and AresCharacter requestAction function changed
actionEnum.attack to actionEnum.ATTACK.
Updated .gitignore

Will not try to sync builds with git
changed actionEnum

Combined EQUIP_WEAPON AND EQUIP_ARMOR
Added httpsession for session handling

I added a HttpSession to Tarsus and added the code for it to hold a
GameInstance
A bunch of small changes

added the variables Item weapon and Item armor to the Character class
sort of completed the equipItem and useItem functions in the Character
class
completed the getters and setters for strength, agility, magic, level,
and health in the Character class
updated both the PlayerCharacter and AresCharacter class with the new
variables
removed the upgrade functions for the Item class
added the getType, getUpgradeCount functions to the Item class
changed the names of strength, agility, and magic int the Item class
changed the strength, agility, and magic variables into ints in the Item
class for the sake of consistency