Add --game_data flag for setting a user-defined PATH_DATA

This should be handy for engine developers. Previously, there were two
methods for testing code in this repo against the contents of the
flare-game repo:

* Copy the executable to the flare-game repo directory.
* Install flare-game system-wide.

Now, those can be avoided by using something like this:

`./flare --game_data ../flare-game/`

This commit also moves commandline argument parsing outside of the
mainLoop() and into the beginning of main(). This will be necessary if
we want to define `engine_folder` via arguments in the future.
Support '=' in command line arguments

This commit abstracts argument parsing a bit. Arguments that need
values, such as `game_data` now use '=' to assign those values.
Also, arguments are now always assumed to start with '--'.
EffectManager operator= assigns all attributes.
Merge pull request #1 from stefanbeller/master

EffectManagers copy and assign operator fixup
Reload footsteps sound effect when untransforming
Merge pull request #355 from dorkster/transform

Reload footsteps sound effect when untransforming
Merge pull request #353 from dorkster/bugfixes

Add --game_data flag for setting a user-defined PATH_DATA
Merge branch 'master' of https://github.com/clintbellanger/flare-engine