Merge branch 'release/0.2' into develop
Add capture generator and refactor BaseGenerator
Implement generator selection from UI
Randomly select defending units for patrols
Add marker model
Handle markers in mission toSQM
Tidy up marker SQM output
Add BLUFOR waypoint generation option to mission wizard
Chose BLUFOR markers or waypoints for mission generation
Add spawn type enum
Add spawn type to Spawn
Spawns for Chernarus and takistan
Add spawn type to data browser
Fix up capture trigger - no opfor present, blufor present
Update mission wizard to add Patrol type and put Script addition last
Add patrol mission type
Fix renaming bungle for capture generator
Add synchronisation code to Triggers and Waypoints
Improve GetRandomSpawnNear with max_distance and type
Refactor guard/patrol EAST function to BaseGenerator