Replaced WebGLRenderer with WebGLRenderer2. Old WebGLRenderer is now WebGLRendererOld.
Ok, lets give this a push :) @gero3 webgl_lensflares.html seems to be broken.
Updated builds.
Implemented extend pattern in WebGLRenderer2 objects.
Updated builds.
WebGLRenderer code clean up.
Code clean up as per Ufligy2 warnings.
Updated builds.
Replaced startsWidth and endsWidth with regexp. See #3003.
Fixed SceneLoader example.
Updated builds.
Per-face materials now loaded when JSON object dropped into editor. Fixes #3039.
Fixed bug in Vector3.angleTo where NaN was being returned instead of zero. Added corresponding unit test.
Fixed bug in test.
Improved implementation and unit test for Vector3.angleTo to account for numerical problems outside of full [-1,1] range.
Using THREE.Math.clamp instead of locally defined version.
Merge remote-tracking branch 'drewnoakes/test/vector3/angleto' into dev
Minor clean up.
Added reset() to TrackballControls
TrackballControls: Uncommented change event dispatch.
Add Edge Detection Shaders (Frei-Chen & Sobel filters) to examples