tweaks to notifications as response to 1-week of testing
Merge branch 'nomicly-dev' into gamification-v1
updates to hours to complete, toggling quests from active to inactive + visa versa
permenancy of quests and achievements
start of work on getting acheivement ids when quest_id is passed through
worked on getting achievement ids based on quest_ids and then a quick stab at getting achievement details.
realized there was no create_new_quest function...so i made/wrote one.
more changes to ceate_new_quest
first stab at awarding an achievement
more changes to notify users. deprecated an email function which seemed duplicative.
completion of notifying user via email of notifications.
more work on notifying users. duh. have to format email. also forgot that need level awarded to user...
formatting of acheivement email + change to how inner joins are handled.
updated record_event() to be more normalized so that it is one entry per user-event
filled out getting quest event requirement counts
initial backend work appears complete. no initial quests/achievements created yet. still TBD. moving to .js for now
slight change in reprot time so that i can have to interact w/ site tot rigger reproting...lame...
Merge branch 'nomicly-dev' of github.com:jms-dipadua/nomicly into gamification-v1
intial install attempt
nvm. seeing lots still to be done here...